Tag: News

Vikki Chu Legend of ZeldaLet me just say Ocarina of Time was the first Zelda game I ever played.  I was a child, and I absolutely adored it.  Since then, I have played and beaten just about every Zelda game from the NES to Twilight Princess on the Wii.  Yet, since it was my first Zelda game, Ocarina of Time holds a special place in my heart.  I learned to love music, puzzle solving, and even a few different fighting styles because of it.


As a kid, I loved stories.  Whenever I babysit, I often make up adventures to tell the kids.  But this artist, Vikki Chu, does storytelling in her own way.  Ocarina of Time is a story about courage, something every kid should be told growing up.


This artwork was done as a project back in 2009, but it is definitely worth sharing.  There are no words to the illustrations, but with artwork like this it isn’t hard to fill in the blanks.  They tell the story of young Link’s struggle to gather the three Spiritual Stones in the beginning of his adventure.  To see them all, hit the jump!

shokonakagawacommerical.jpgNintendo has released some new commercials for Ocarina of Time 3D in Japan. They appear to be the Japanese version of the Robin and Zelda Williams commercials that have been broadcasting in the States. Rather than featuring members of the Wiliams family, these commercial feature Shoko Nakagawa, who is apparently well known in Japan.

Jump inside to watch.

Iwata Asks Picture from Nintendo.comIn a recent Iwata Asks interview, Mr. Iwata sat down with Mitsuhiro Takano, Yusuke Amano, Dylan Cuthbert, and Shigeru Miyamoto to talk about StarFox 64 during its original creation for the Nintendo 64 and for its new version on Nintendo 3DS.  Read more inside!

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In this new series, writer Matthew Friett looks at nearly-new games he’s had the opportunity to play to death, and explains the six most damning reasons to take said game and throw it down a mine shaft full of data-starved mechanical weasels. It goes without saying the views expressed are his own, and not those of Zelda Informer as a whole.

So here we are: August. The world over, even Australia, has had the opportunity to play The Legend of Zelda: Ocarina of Time for over a month now, and the reception has been understandably varied for a game that’s more than a decade old. Some are praising how well the level design stands up against modern titles, others say it only highlights how little the series has progressed in these twelve-odd years.

What do I have to say? Well, I figure there are more important matters at hand than level desgn or the philosophy of videogames. I say the real issue is how many times did the game make me want to take out the cartridge and stamp on it? That’s right- no matter how much you love something, there must always be something about it you hate, it’s that feeling of imperfection that guarantees something as human, and boy is this game human. 

Hit the jump to discover more…

Yoshi Won't Give Baby Mario To Just Any YoshiYoshi is a favorite among Mario’s many friends.  He’s cute, lovable, and makes egg throwing lethal.  Dorkly Bits has done another fantastic job of taking a character we know very well and making us laugh.  Well, most of us.

  This video brings up a rather interesting thought.  What if there was an inbred Yoshi?  Hrmm…


At least this is reassuring in some ways.  I mean, I wouldn’t hand over a baby to just anybody, even if we were related somehow.  I can honestly say I wouldn’t think twice about leaving this Yoshi out of the loop.  Or throw an egg at his feet and bolt.

Either way, I’m glad Baby Mario is in capable hands.  To see the video, hit the jump!

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It’s hard to believe that the Wii U was only announced two months ago, and we still have a long wait before it goes on sale next year. That being said, we already know a large amount of information about the Wii U, vague information, but information none-the-less.

In light of all the recent news about the 3DS, I’ve been thinking a lot about what the Wii U launch will look like. The 3DS proved that software is king, but what software will Nintendo be launching alongside the Wii U to attract buyers?

Want 15% off Zelda Symphony! Just use this exclusive Club Nintendo promo code… Oh wait, nothing's 'exclusive' on the internet!

Club Nintendo members living in the Los Angeles area and planning to head to the Zelda Symphony concert this October get a little something to sweeten the deal. With a simple promo code they can get 15% of the ticket price slashed off. I’ll give you two guesses what that promo code is… Hard to say whether they’ll find some way to enforce the “Club Nintendo members only” thing now that the code’s floating around the Internet until the tickets go on sale today at 4pm PDT.

I’ve also heard from a pretty reliable source that the concert will include an 18-minute-long movement devoted totally to Twilight Princess. My wife and I are definitely looking forward to that, especially if it’s indicative of just how dense and deep this experience is going to be. If you’re planning on picking up tickets as well, we’ll see you there. If not, additional concerts will be touring worldwide starting in 2012.

Is New Super Mario Bros. Mii one of Koizumi's ideas? We'll have to wait and see

New Super Mario Bros. Mii may have been in playable form at E3, but there are clearly more Mario ideas going around Nintendo EAD Tokyo, the studio that’s handled the 3D side of the series since Super Mario Galaxy. The director of Super Mario 3D Land, Yoshiaki Koizumi, talked with Official Nintendo Magazine about ideas for future titles on Wii U.

Apparently he’s been busting his brain on this one, since he says he still has way too many ideas to put into a coherent game! For those of us hoping to see the plumber jump into action in a Wii U launch title, will we have to put our wishes on hold? Hop inside for the full quote, plus my thoughts on the future of Mario on Nintendo consoles.

72 Hours Remain by Joe Hogan

Joe Hogan is a pretty amazing artist. In fact, we’ve advertised his soon to be released art book. The piece above was one of the exclusive pieces originally intended to be book only and not available online, but he couldn’t help himself as he wanted to show his support for Operation Moonfall. Truly, Operation Moonfall is taking off pretty well, even if the entire community doesn’t necessarily support it.

Wait, why would someone not want Majora’s Mask 3D to happen? Find out inside!

Everything We Know About <em>Skyward Sword</em>: E3 2011 Edition” src=“http://www.zeldadungeon.net/assets_c/2011/07/Everything%20We%20Know%202011-thumb-640×340-10498.jpg” width=“640” height=“340” class=“mt-image-center” style=“text-align: center; display: block; margin: 0 auto 20px;” /></A></p>
<p>Ideally I’d have liked to have released this shortly after E3, but life was so ridiculously hectic for me since then that I didn’t really known what to do with myself. Since then, <em>Ocarina of Time 3D</em>‘s hit the world scene, I’ve fielded questions about <em>Skyward Sword</em>…twice, and ZI’s been prepping a <a href=long-time-coming super-secret project for launch (pardon the maintenance downtime, by the way).

Nevertheless, I’ve now got pretty much everything we know about Skyward Sword all compiled in one nice, neat

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huge article, complete with descriptions of all the items, enemies, characters, and gameplay features we’ve seen so far. There’s a spiffy Table of Contents that you can use to navigate to the stuff you want to read about most (did I mention this article is huge?).


UPDATE 9/15: We’ve now navigated the full article to a new URL, nested as part of our Skyward Sword homepage. Update your bookmarks and get reading if you want to know about all the new items, gameplay features, and trailers cause we have them all in one convenient place.