Gonna be a short review this time, since, well, we’re reviewing The Minish Cap’s sole mini-dungeon: The Royal Crypt. It’s not really a dungeon to be honest; it lacks all of the hallmarks of one, with no Dungeon Map, Compass, Big Key, or main item, and it has no map screen of its own. That said it functions enough like one with the puzzles and collection of keys to advance that some would count it, and I’m including it for…