Have you ever been struck by the overwhelming urge to play the original Legend of Zelda, but happened to be stranded in public without a 3DS? For those of you who’ve experienced this struggle, computer programmer Rich McLaughlin has got you covered. In an effort to combine his love of videogames and JavaScript, McLaughlin created The Legend of Zelda in browser-based HTML5 using Canvas. He had to recreate the game from scratch, so he made some minor changes along the…