Recently Game Informer had a chance to sit down with the Director of Xenoblade Chronicles X, Tetsuya Takahashi and the Director of Nintendo’s Software Planning and Development group, Genki Yokota to discuss key learnings from this latest project. During the course of the interview the topic of Zelda U came up and the fact that Monolith Soft had helped on Skyward Sword. Both Takahashi and Yokoto weighed in on the learnings from creating a massive game like Xenoblade Chronicles X and…