Tag: Four Swords

Towards the end of Wired’s interview with Eiji Aonuma, they questioned him about the potential for multiplayer in upcoming Zelda titles. We’ve only seen multiplayer twice in the franchise, with Four Swords and Four Swords Adventures, both of which used a similar mechanic for that multiplayer experience. Aonuma did say he’s thought about it since the release of Four Swords, but the actual implementation is something that’s plagued him for some time. Hit the jump for more!

My apologies to those who requested their favorite games to be reviewed next in this article series. But so far I have reviewed three Zelda games, all of which I absolutely adored (Skyward Sword, A Link to the Past, and The Wind Waker). This week I really wanted to challenge myself, and see what I could come up with for one of my least favorite Zelda games: Four Swords, the multiplayer “sub-game” packaged with the Gameboy Advance’s release of A…

And so we reach the end of our journey, the last week of the Flute Boy’s Meadow Overworld series. This week, we come to the last category I detailed two months ago in the inaugural post for this series: Menu Overworlds. I had originally said these were “hardly worth the title ‘overworld’” and claimed I may not even give a post in attention to them, but in the end something changed my mind. As I detailed before, there are only…

As Zelda fans, we have undoubtedly been subject to the greatest variety in art style and graphics in a single video game series. We’ve seen 2D, cel-shaded, 3D, 2D cel-shaded, realistic, impressionistic, and variations of those listed. People always have very different opinions on which one is the best and why. So that’s what I’m here to discuss. I shall explain each art style or graphics implemented by each game, and then you can simply pick which one is your…

There are a variety of different enemies in the Zelda series that are constantly changing. But, some enemies have been in the series for almost all of the games and have changed dramatically between games. One of these enemies is the stalfos. I’m not going to lie, when I played my first Zelda game; this enemy killed me about ten times because it was so hard being a new Zelda player (Skyward Sword). But after doing more extensive research, I’ve…

Another new discussion video, this time about Zelda Wii U! I’m sure most of you are familiar with the recent news on the subject, about Nintendo wanting to “rethink the conventions of Zelda” and their two examples of what they want to change. This video covers my thoughts and reactions to their sentiments, as well as my hopes and concerns for Zelda Wii U. Enjoy! You can watch the video here or check out the embed after the jump. Here’s…

The land of Hyrule has long been divided into various themed regions, originally with common themes such as mountains, deserts, and lakes. However, as the series developed, more distinct and fantastic regions were added, giving players a larger amount of variety. In particular, there was the relatively recent addition of a sky realm, which has brought this region of Hyrule into the mythology of Zelda. In the early games, the land of Hyrule only consisted of the overworld and the…

Another discussion video for you guys. This one is another one of my Zelda Predictions videos, and it’s for E3 2012. It’s just about time for Nintendo’s press conference, and while we might not get anything Zelda-related at all, I wanted to get these predictions out of the way just in case. In the past I’ve gotten some predictions right and some wrong, but I think I managed a pretty nice number of accurate predictions with Skyward Sword during the…

Whenever I get asked what my least favorite Zelda game is, I usually beat around the bush a bit, since well, there really isn’t any bad Zelda games out there. Only counting the major Zelda titles, along with the Four Swords games, my answer usually is Four Swords Adventures. Now don’t get me wrong, the game is still a lot of fun and it is one of my favorite games for the Nintendo GameCube. However, as a Zelda title, it’s…