Tag: Four Swords Adventures

The Legend of Zelda has a variety of villains, each being unique in their very own way. Like Ganon, Ghirahim, Zant; heck, even Agahnim. However, there is one that’s often forgotten, and seems to slip by every Zelda game that releases thus far, that goes by the name of Vaati. Considering the DLC packs being released for Hyrule Warriors, what would you think of Vaati being playable? Would you support him being added to a future DLC pack? That’s what…

Seldom does one see Four Swords Adventures referred to at all, let alone in the context of remaking Zelda titles. It is rarely recognized, having sold less than any other main series Zelda game in history, leaving it under-played and under-appreciated. Now to make my point here clear, I am not defending Four Swords Adventures as some brilliant masterpiece that deserves idolization and praise, as this is not at all the case, but what I am going to try to…

To celebrate my 50th post for the site, I decided I would revisit certain roots from when I first started writing for Zelda Dungeon: character analyses and editorials. So, I decided it would be worthwhile to talk about how we could see an old character in a new light: Ganondorf. While not as exhausted as his alter ego, Ganon, we have seen Ganondorf in several games, and in every case he is always seeking out the Triforce and trying to…

Dark Link is one of Link’s most famous recurring foes, having appeared in six different Zelda games, with his similar-yet-different doppelganger, Shadow Link, appearing in a further two games. This means that some version of Dark Link has appeared, roughly, in every second Zelda game. So why are his roles in each game so small? Dark Link is Link’s opposite: everything that Link is, Dark Link isn’t. I believe that this could make for a very personal and beautiful storyline…

And so we reach the end of our journey, the last week of the Flute Boy’s Meadow Overworld series. This week, we come to the last category I detailed two months ago in the inaugural post for this series: Menu Overworlds. I had originally said these were “hardly worth the title ‘overworld’” and claimed I may not even give a post in attention to them, but in the end something changed my mind. As I detailed before, there are only…

As Zelda fans, we have undoubtedly been subject to the greatest variety in art style and graphics in a single video game series. We’ve seen 2D, cel-shaded, 3D, 2D cel-shaded, realistic, impressionistic, and variations of those listed. People always have very different opinions on which one is the best and why. So that’s what I’m here to discuss. I shall explain each art style or graphics implemented by each game, and then you can simply pick which one is your…

There are a variety of different enemies in the Zelda series that are constantly changing. But, some enemies have been in the series for almost all of the games and have changed dramatically between games. One of these enemies is the stalfos. I’m not going to lie, when I played my first Zelda game; this enemy killed me about ten times because it was so hard being a new Zelda player (Skyward Sword). But after doing more extensive research, I’ve…

Mystery of the Lost Woods

January 18 2013 by Djinn

The Lost Woods is one of the more well-known recurring overworld regions in the Zelda series. First appearing in the original Legend of Zelda, the Lost Woods have become a mainstay in the landscape of Hyrule, alongside Death Mountain and Lake Hylia. In most appearances the player is required to journey through the Woods in a very specific pattern to make it to the other side safely. If this pattern is not completed correctly, the Woods will often repeat or…

Good afternoon my Zelda friends, and welcome to another Flute Boy’s Meadow! As I said last week, from now on this music feature is going to be looking at original compositions from Zelda games, breaking them down a bit and basically just looking at them in a way that we usually don’t bother to. Last week I went old-school with the classic Dark World theme from A Link to the Past, so for this week’s feature I thought I’d move…