We’ve been focused this whole time on games which attempted to emulate the 2D overhead perspective style Zelda games. The time has finally come to talk about one of the few games which tried out the more modern 3D style. One of the final games released in the Mana series, Dawn of Mana attempted something brand new to its franchise. Using Ocarina of Time–and similar subsequent games in the Zelda series–as a blueprint, Dawn of Mana attempted to follow Zelda…