If you ever wanted to know exactly how much The Legend of Zelda: Skyward Sword holds your hand, you’ve come to the right place. You will find no exaggerated opinions based on hazy recollections here. This is an objective analysis of handholding in Skyward Sword, and I now have full faith in the data collected from this game after auditing the game once more with a second playthrough.
For those new to Hey, Look, Listen, this is a series of articles that seeks to objectively analyze how much a collection of Zelda games—namely Ocarina of Time, Majora’s Mask, The Wind Waker, Twilight Princess, and Skyward Sword—hold the player’s hand during gameplay. Think of this is a look at backseat driving in video games, focusing on titles in the Zelda franchise…