Symphony of the Goddesses is Meant to Represent the Full Vision of the Zelda Series
Posted on June 15 2015 by Nathanial Rumphol-Janc
Symphony of the Goddesses is one of the longest running video game tours for a single game franchise in the history of video game symphonies. Producer Jason Michael Paul’s original vision for this tour was to bring video games music to the masses, but over time it’s evolved even more and become about representing the original vision of the Zelda series 3 main pillars – Koji Kondo, Eiji Aonuma, and Shigeru Miyamoto. Trying to encapsolate their original vision in both the presentation, gameplay shown, and music is obviously no easy task, even as the games already exist to draw inspiration from.
“Nintendo really does do a good job of engaging their fans and definitely trying to promote that community aspect. This concert is an extention of that you know,” he says, “the whole idea of this from day one was always trying to bring video game music to the masses. So that’s kind of been what we’ve been trying to do for video game music through The Legend of Zelda. I think we’re getting there, one city at a time.
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And the one thing, lastly, that I think is very important that I wanted the show to be representatitve of is Mr. Kondo, Mr. Aonuma and Mr. Miyamoto and their vision. One of the things in the past when I was doing the show that I didn’t like was the fact that it really got away from the original creators of the game, and that’s why I wanted to shift the focus. It’s why you’ll notice I don’t say much at the beginning of the show because it’s really not about me. It’s about Mr. Miyamoto, Mr. Aonuma, and Mr. Kondo and the music and the visuals from the game. I think that’s really worked well for this show and I think people really appreciate that. And at the end of the day it’s not about anyone else except for them.”
What do you think?
Source: Nintendo World Report