Possibility of More Top-Down Perspective Games
Posted on March 17 2014 by Kev
As one of the masterminds behind many entries in the Legend of Zelda series, there’s a lot we are able to learn from Eiji Aonuma and how each game is designed. Having been involved with pretty much every Zelda game since Ocarina of Time, it’s safe to assume that he has also learned a lot in his time working on the franchise and incorporating elements from one game into the next. While A Link Between Worlds definitely wasn’t the first Zelda game to have a top-down perspective, in an interview with Official Nintendo Magazine, he hints that it may also not be the last.
Take the jump to see what he said!
While there were a few new things that A Link Between Worlds brought to the series, merging with walls was possibly the most significant. Having the top-down view shift to an almost third person view worked very well and it made for some amazing puzzles. When asked about the merging ability and whether any ideas from A Link Between Worlds could be used in future releases, Aonuma responded:
“I think the top-down view made the ability to enter the wall really interesting. Also, in this game, I feel we’ve found a new direction in regards to the potential use of the good old top-down view for Zelda. It’s the kind of point we will take in good consideration when thinking about the next Zelda game.”
While it would be great for the merging ability to return, it’s clear that they will be considering the top-down perspective in future games. I’m curious about what he meant by, “a new direction in regards to the potential use of the good old top-down view,’ seeing as they’ve used the top down on many occasions before, like with The Minish Cap or the Nintendo DS titles. As much as I prefer the third person view used in the console games, I’m certainly looking forward to what they will do with the top-down perspective in future titles and seeing what abilities they will introduce that will test what the 3DS is capable of.
What do you think of the top-down perspective? Would you prefer a handheld game that uses third person or is top-down the way to go? Let us know in the comments below.
Source: Official Nintendo Magazine