As games have become more complex in size and scope, the size of development teams has, generally speaking, risen over the years. The Legend of Zelda series of games is no exception to this concept, as a recent article by the German news publication nintendo-online has shown. Among other things (we assume; none of us have German skills above the rudimentary level), the post contains a very intriguing graph that shows the number of people involved and the development time for each game in the franchise’s history up to…