By now many of you may be aware that I had what I have now deemed as a “failure to launch” when it comes to Super Smash Bros. for 3DS. My initial impressions were not looking good, mostly due to having intense lag in the single player areas whenever I faced 4 CPU opponents with items on no matter what stage I was on. It wasn’t pleasant, as having my screen freeze multiple times really kicks my brain out of the experience.
Thankfully this review is not based entirely on that experience, because I was able to rectify the issue after resetting my A Link Between Worlds 3DS XL and attaching a different Nintendo Network ID to it. Basically, a blank system with nothing downloaded and no games… except for my retail version of Super Smash Bros. for 3DS. Yes, the things I make difficult for myself (recovering my digital downloads) just for the sake of a review. Somehow this eliminated my lag entirely, allowing me to give a fair review of what most of you are already are or can expect to experience should you choose to dive in at some point.