Monday Comic Corner – What To Say
Posted on June 17 2013 by ralphpotato
This is a little bit of an older comic by Zac Gorman from Magical Game Time, but it’s probably something we’ve all asked ourselves when we play through a Zelda title. Why exactly does Link save everyone, besides the fact that he’s a fictional video game character? Does he do it for Zelda, his own will, or the betterment of the entire land? As players, we don’t really know because Link’s opinion is never shared. We’re left guessing. Hit the jump to read the comic!
This scene, from the end of the very first Legend of Zelda is one of the most mysterious of all. In the first game, Link is just thrown into the world without a weapon even. An old man in a cave provides him with a wooden sword, but not a purpose. The game premise is limited, and the player is expected to defeat nine dungeons and kill Ganon without any sense of reward.
But at the end is Zelda. At the end is the knowledge that you saved Hyrule, as broken and wasted the land may seem. And you defeated the terror, Ganon, from wrecking it even more. And maybe you had something to say, or maybe you were like me, and silent when destroying the fires between you and Zelda. Link himself doesn’t say anything, and the game just gives you a congratulations with some simple music to accompany.
So the desire that you experienced must have come from within. It must’ve or else you probably wouldn’t be a Zelda fan right now. Something about all Zelda games is that feeling of reward that comes from inside, and not from the game itself. And perhaps that’s what the Zelda series does so well- give you an adventure that you experience inside, not an adventure that you experience on your television.
If you liked this comic, be sure to check out some other things Zac has drawn on his website!
Source: Magical Game Time