Finding awesome fan-created content is often a good thing, but when it is clear that someone has spent several hours of their time to create something exceptional, then that is captivating. An example of one of those captivating projects is this fan made Bongo Bongo boss fight that has been created using Halo 5: Forge. Now this isn’t the first time we’ve seen something like this created in Halo 5 but it is the first time we’ve seen something done to this extent. Just going back to July, a fan made Kakariko village from Ocarina of Time using Forge, and then in August a fan created Clock Town from Majora’s Mask. So whilst we have seen Zelda in Halo before, we have never seen a boss fight that included moving parts.

Within this video, we can see a YouTuber by the name of iKampfer play this custom map with a fairly decent sized party. What makes this map interesting is that it appears upon defeating a set amount of hands while bouncing around (yes, even the bouncing is in there), the enemy team is then allowed into the arena, making a simple infection map. But don’t think you’re safe, because if the non-infected side stays alive, then Bongo Bongo will spawn more hands. This is quite a spectacular map as everything has been recreated to the best of the creator’s ability. Honestly, I would love to see more of this type of content, and I would also like to see if a player could permanently defeat Bongo Bongo.

Do you like how this map looks? Are you going to be downloading it on either PC or Xbox One? Regardless of what you do, if you watch the video stick around to the end as the MVP of the match gets a special treat.

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