GenGAME: Why Monolith Soft Should Make the Next Zelda
Posted on September 26 2012 by Bastian
Some fans have been asking for the Zelda series to be handed over to another studio to get a brand new, fresh take on the franchise. The studio that comes up time and time again is Retro due to their frequent involvement in other major Nintendo franchises (Metroid, Donkey Kong). When asked if that could ever be a possibility, series creator Shigeru Miyamoto stated that while he would have no issue with Retro working on a Zelda title in the future, they cannot at this moment because they are too busy on their current “big project.”
So if not Retro, who then can give the franchise a brand new vision that some fans feel it needs? Our sister site GenGAME says “Monolith Soft” and explains why.
In their recent Zelda-related article “Five Reasons Why Monolith Soft Should Make a Zelda Game”, GenGAME point out several important factors. They mention that Monolith Soft has actually already been involved in creating a Zelda title. Yes, it’s true. Monolith Soft is credited for working on Skyward Sword’s field layouts, sub-events, and game script. Why not, then, let them take a stab at the whole enchilada?
GenGAME also points out that Monolith Soft’s Xenoblade Chronicles for the Wii features a massive open world which would be a perfect template for a very different take on a future Zelda–albeit one that actually hearkens back to the golden era that gave us the first few Zelda games were we could go almost anywhere in the entire game world right from the get go.
Have a read of their full article for all of the reasoning and explanations.
Should Monolith Soft be handed Hyrule to reinvent? Let us know in the comments!
Source: GenGAME