I do. It's one of my favorites. I enjoy the fact that it was the first time it felt like you had perfect control over Link. I enjoyed the items and the use of the items. I liked that not all items were necessary to beat the game. I liked that every boss had a conventional way of defeating, but if you experimented enough, you could find other ways of beating the boss, sometimes very unconventional, but often easier than just using your sword. I love the music. I loved the dual words. At the time it was a very neat mechanic—it has since been done to death. It felt like just the right difficulty: not easy, but not punishingly hard.
It's probably my second or third favorite entry in the series.
Oh no. Then I'm afraid we do not agree at all about this.
