- Joined
- Jul 18, 2010
- Location
- Liverpool, UK
a lot of people seem to complain that twilight princess had too big of an overworld with not much in it! in many ways this is true and there certainly should have been a lot bit more to do in the overworld but i always felt that it gave this great feeling of vastness and epicness (if that is even a word ) that made the adventure feel much grander
at the same time a lot of people praise zelda games like link to the past for having a small overworld with lots packed into it. this was cool good because it diddnt take as long to travel around hyrule and every little cave or hole felt like it needed exploring as there was nearly always somthing good in them (much better then just rupees in almost every cave like in TP) however it does take away from the vastness and scale of the adventure just a bit.
i like both approaches a lot but i tend to prefere a smaller world like majoras mask and link to the past with lots packed into it, as apposed to the vast and epic worlds in wind waker and twilight princess mostly because its just easier to get around and the games dont feel so empty.
so how bout you? vast or dense?
at the same time a lot of people praise zelda games like link to the past for having a small overworld with lots packed into it. this was cool good because it diddnt take as long to travel around hyrule and every little cave or hole felt like it needed exploring as there was nearly always somthing good in them (much better then just rupees in almost every cave like in TP) however it does take away from the vastness and scale of the adventure just a bit.
i like both approaches a lot but i tend to prefere a smaller world like majoras mask and link to the past with lots packed into it, as apposed to the vast and epic worlds in wind waker and twilight princess mostly because its just easier to get around and the games dont feel so empty.
so how bout you? vast or dense?