With Zelda Wii U presumably around the corner (and around the corner for a Zelda release means ~5 years lol), I'm sure many of you are hyped for the all inclusive HD graphics the Wii U system will include. That being said, part of the game is the very enemy gang you fight, so why not have a (very) early wishlist? What enemies from previous games would you like to see in the Wii U release of the Zelda franchise? Why did you pick those enemies? If applicable, what buffs/debuffs would you apply to those enemies to make them fitting for this newest entry?
For me [very short list incoming]:
- Iron Knuckles (MM variant)
- Darknuts (TP variant)
- Darknuts (TWW variant)
- Bokoblin (SS variant)
Why
Iron Knuckle
I picked the Iron Knuckle because I've always wanted to see an aggressive enemy, and MM's variant still has the slow part but once its armor is removed, it will charge you till death –– whether it is yours or its. Just imagine an aggressive enemy in the TP art style in full 1080p HD <3 What improvements I would make to the Iron Knuckle, well, make it even more aggressive and like 2x faster when you remove its armor. The armor looks like it is the heaviest part (just like for Darknuts), so removing that burden would and SHOULD increase their speed tenfold in my opinion.
Darknuts
I picked the Darknut for the same reasons as the Iron Knuckle, except it is more of a technical enemy. A duel to the death in HD with one of these babies would be awesome! Improvements to the Darknuts would be giving them more attacks, both sword related and hand to hand combat. As guards (they most likely play that role), they should know more sword techniques than the ones they employ in Twilight Princess as well as in TWW.
Bokoblin
WUT, I picked an SS enemy?! Well yes, I picked the SS Bokoblin. They caused depression and further hatred of a game that had the potential to be good, so I want them in Zelda Wii U so I can deal death to them at each and every turn. Improvements would be making them FAR more aggressive and less blocky.
For me [very short list incoming]:
- Iron Knuckles (MM variant)
- Darknuts (TP variant)
- Darknuts (TWW variant)
- Bokoblin (SS variant)
Why
Iron Knuckle
I picked the Iron Knuckle because I've always wanted to see an aggressive enemy, and MM's variant still has the slow part but once its armor is removed, it will charge you till death –– whether it is yours or its. Just imagine an aggressive enemy in the TP art style in full 1080p HD <3 What improvements I would make to the Iron Knuckle, well, make it even more aggressive and like 2x faster when you remove its armor. The armor looks like it is the heaviest part (just like for Darknuts), so removing that burden would and SHOULD increase their speed tenfold in my opinion.
Darknuts
I picked the Darknut for the same reasons as the Iron Knuckle, except it is more of a technical enemy. A duel to the death in HD with one of these babies would be awesome! Improvements to the Darknuts would be giving them more attacks, both sword related and hand to hand combat. As guards (they most likely play that role), they should know more sword techniques than the ones they employ in Twilight Princess as well as in TWW.
Bokoblin
WUT, I picked an SS enemy?! Well yes, I picked the SS Bokoblin. They caused depression and further hatred of a game that had the potential to be good, so I want them in Zelda Wii U so I can deal death to them at each and every turn. Improvements would be making them FAR more aggressive and less blocky.