AnimeHat
Humming Swordsman
- Joined
- Jun 21, 2012
- Location
- Arkansas, US
Here's an idea for a future Zelda game (a somewhat stupid and ripped-off idea, I know). Hyrule is at peace for many years until a dark cult (interlopers, maybe?) resurrect Demise. Since Demise supposedly conquered time, he breaks the bonds between centuries, causing the land to be thrown into turmoil. Demise travels to the various generations recruiting each of the "incarnations" of his hatred in the form of 16 villains. With their help, he will conquer the world as we know it.
Our hero is also affected by this as well. In one final quest, Link travels through the generations in a similar fashion, recruiting the help of 16 different Links (not counting CD-i Link) in order to defeat Demise once and for all. Throughout the game, the player will be able to instantly cycle between Links and view the world from a different perspective, corresponding to their particular game.
What are your thoughts? Sound stupid to you?
Our hero is also affected by this as well. In one final quest, Link travels through the generations in a similar fashion, recruiting the help of 16 different Links (not counting CD-i Link) in order to defeat Demise once and for all. Throughout the game, the player will be able to instantly cycle between Links and view the world from a different perspective, corresponding to their particular game.
What are your thoughts? Sound stupid to you?