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Xenoblade Chronicles: Definitive Edition - News Roundup

Ronin

There you are! You monsters!
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This thread will serve as a summary for details on Xenoblade Chronicles: Definitive Edition as more information becomes available. For starters, the trailer that kicked it all off:

Announcement trailer

Showcases the environments and updated character models, and also teases the Bionis Shoulder, a new area that didn't make the cut in the original game.

Release trailer

A montage of early game moments, unveils the additional "Future Connected" epilogue, and announces the release date of May 29th, 2020.

Overview trailer

Basically three trailers in one, and only in Japanese at the time of this posting. But there's still plenty of info that can be garnered from the clips. To sum it up: Crisp cutscenes introduce the lively party members that you meet along the way, combat is essentially the same simplistic approach now with individual parts targeting (for better positioning), and trails off to various landmarks/fast travel points, Unique Monsters, heart-to-hearts, and a revamped map system to alleviate the stress of tracking down a quest marker.

Additionally, towards the end here's a special look at Future Connected. Shulk and Melia both get Monado replicas in the epilogue and travel to the Bionis Shoulder for a yet undisclosed reason, having something to do with a mysterious portal.

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Fashion gear makes a return from Xenoblade Chronicles X. Using this feature, you can adventure with your favorite weapon and appearance while keeping the performance of the equipment you are wearing. No more having to settle with uglier gear just to keep up with higher enemy stats. Featuring shirtless Dunban! for some reason

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In the options menu, you can switch between the original or remastered/remixed soundtrack, as well as toggle between the two for field/battle BGM.

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A sleeker menu interface replaces the original's clunky navigation. Note: the character models have distinct animation loops in their respective slots.

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Example of the aforementioned overview map, apparently inspired by XC2. Displays positions of NPCS, enemies, heart-to-hearts, landmarks, and quests in a streamlined manner.
 

Ronin

There you are! You monsters!
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Some extended gameplay footage from the main site.


Notice how the character levels above the HP counters keep fluctuating from 18 to 30 throughout the video. This was all taken from Gaur Plain, a relatively early game area and yet the level difference is quite large, supporting my theory that inns might be back to manually increase levels. Also, there are loads of arts available by then, thankfully. Stay until the end for a very special cameo from Donkey Kong.

Gaur Plain


Confrontation with the Enemy


Future Connected Battle Theme
 

Ronin

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[I hope that posting multiple times won't be stepping on anyone's toes. Just want to put out regular updates in sporadic bursts.]

Something of a bonus, but it's Skye Benett's birthday. She did a fantastic job voicing the meek Pyra and more boistrous Mythra as her first major breakout role.

 

Ronin

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Character trailer


Also, Xenoblade Chronicles: Definitive Edition is topping the best sellers' list at #5 (I think in the Europe region):
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Ronin

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All About XCDE trailer


Epic overview of some of the finer points from past trailers. The narrator is an insanely better pick than the guy who did the XC2 deep dives. As expected, the gameplay and environments look amazing.
 

Ronin

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The illustrious remake currently sits at an 89, only three points below the original release. Well done, hats off, and pop a bottle for this incredible success.

Landscapes Trailer

An overview of some of the more well known areas that Shulk and his companions will journey across. Breath of the Wild has some serious competition when it comes to gorgeous scenic views.
 
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