Kudos to the TP 2 thread for imbuing me with the idea for this thread.
Most Zelda games are self-contained legends. There have been a few exceptions, however, including the two NES games, the two N64 titles, and the Toon Link trilogy.
Should Nintendo try its hand once more at a lengthier plot stretched across several installments or do you prefer games spaced farther apart on the timeline with allusions to past installments?
It's not something I overly care about; a change of pace is always appreciated but some gamers dislike having to buy multiple games to experience the entire story arc. This was a major complaint with the Oracle games and perhaps a reason Nintendo hasn't revisited the concept since.
Most Zelda games are self-contained legends. There have been a few exceptions, however, including the two NES games, the two N64 titles, and the Toon Link trilogy.
Should Nintendo try its hand once more at a lengthier plot stretched across several installments or do you prefer games spaced farther apart on the timeline with allusions to past installments?
It's not something I overly care about; a change of pace is always appreciated but some gamers dislike having to buy multiple games to experience the entire story arc. This was a major complaint with the Oracle games and perhaps a reason Nintendo hasn't revisited the concept since.