Lately I've been somewhat disappointed in the difficulty of bosses in Zelda games. I feel like Nintendo is dialing it down for newer fans who may not have honed their skills through countless other Zelda titles in the past, which is fine; I just think it might be neat to have some absurdly strong optional superbosses as a final challenge, as one might see in other fantasy game series' (such as Final Fantasy). Do you think you would like to have something like that in future Zelda games? Post your opinions below (or don't, it's not like I can do anything about it).