Crazy Bus for the SEGA Genesis. I've often said that the worst interval to harmonize with is half steps, because it just then sounds like you're both out of tune, but I guess they really leaned into that type of harmonizing hard.
Anything Action 52 fully ingests a satchel full of Richards, but I have a feeling that the songwriter or composer had some melodic idea, but not enough time to explore them to make them really good.
So the result is one okay melodic idea, and then random gibberish underneath it.
The game sucks, but the music also sucks. I have a feeling the band members all had about 5 energy drinks each, because they aren't locked in with each other at all.
Look, can you write something fast and intense? Sure. Megadeth and Dragonforce made entire careers off of that idea, but it all falls apart if you all are playing at different tempos.
This theme reminds me of those whacky inflatable flailing tube men that you see at car dealerships. This is the musical equivalent of that.