I don't think a thread like this exists so...
We don't know anything about Zelda Wii U yet, only vague interviews talking about the length of introductions and the direction of motion controls. And adding what possibilities the Wii U tablet could bring only complicates things more... So ignoring all of that and thinking back to every other Zelda and their key features, which collection of say five features from previous Zelda games would turn you off if they were to be included in Zelda Wii U.
I'll give an example to make this clearer;
I wouldn't be too psyched to play Zelda Wii U (much like I wasn't with SS if i were to see some of these features)
1. The Four Sword - I know its VERY unlikely to see the Four Sword make an appearance in a 3D home console game but when we're dealing with Nintendo anything is possible. Especially if they're 'embracing online' capabilities with the Wii U a Four Sword would probably be a very likely candidate with such net/wi-fi features.
2. Flying - I wouldn't like to see this gameplay feature come back unless it is better implemented; for example, some airborne combat with enemies, perhaps some racing with other NPCs or even jousting as seen in Twilight Princess while rescuing Colin on the Bridge of Eldin. I'd also not want a vacant sky hub and would prefer to fly over the landscape rather than having to make the transition into another overworld like the sky in SS with the cloud barrier.
3. Timed Gameplay - By which I mean something akin to Majora's Mask. I never minded the theme of time in Majora's Mask it brought a dimension to the gameplay that like OoT hadn't been seen before. However, after playing Twilight Princess and seeing the beauty of the Twilight sections (of which made me stop playing and just stare in awe) and knowing that the WiiU is quite powerful, a timed dimension of gameplay wouldn't afford us to look upon whatever world Link finds himself in that is sure to look gorgeous.
4. A direct sequel - I think a Wii U Zelda title should be the start or the end of something, I think making a direct sequel to a previously existing game such as Skyward Sword or Twilight Princess would deny what should be a very long, large and gorgeous looking game its own individuality. Its the WiiU, its HD, I really don't want to be looking at a WW-esque Link in New Hyrule when I've seen him three times. If Zelda Wii U was a direct sequel of anything I'd be rather disappointed, it'd be a continuation of a story and not something that we could completely immerse ourselves in considering we know its immediate past and world or at least part of it WW-PH style where the ocean played such a huge part.
5. Stealth Missions - I HATE stealth in Zelda, getting to princess Zelda in OoT for the first time was kind of annoying for me as was the Gerudo stronghold. The Silent Realms of Skyward Sword, while technically not stealth still gave a helpless sense of things considering that if you were attacked you were screwed, much like a guard spotting you. The worst offender however is Phantom Hourglass with the patrolling Phantoms, if there is anything like this in WiiU i'll be dreading it.
Okay then, so thats my five, anyone else want to have a go?
We don't know anything about Zelda Wii U yet, only vague interviews talking about the length of introductions and the direction of motion controls. And adding what possibilities the Wii U tablet could bring only complicates things more... So ignoring all of that and thinking back to every other Zelda and their key features, which collection of say five features from previous Zelda games would turn you off if they were to be included in Zelda Wii U.
I'll give an example to make this clearer;
I wouldn't be too psyched to play Zelda Wii U (much like I wasn't with SS if i were to see some of these features)
1. The Four Sword - I know its VERY unlikely to see the Four Sword make an appearance in a 3D home console game but when we're dealing with Nintendo anything is possible. Especially if they're 'embracing online' capabilities with the Wii U a Four Sword would probably be a very likely candidate with such net/wi-fi features.
2. Flying - I wouldn't like to see this gameplay feature come back unless it is better implemented; for example, some airborne combat with enemies, perhaps some racing with other NPCs or even jousting as seen in Twilight Princess while rescuing Colin on the Bridge of Eldin. I'd also not want a vacant sky hub and would prefer to fly over the landscape rather than having to make the transition into another overworld like the sky in SS with the cloud barrier.
3. Timed Gameplay - By which I mean something akin to Majora's Mask. I never minded the theme of time in Majora's Mask it brought a dimension to the gameplay that like OoT hadn't been seen before. However, after playing Twilight Princess and seeing the beauty of the Twilight sections (of which made me stop playing and just stare in awe) and knowing that the WiiU is quite powerful, a timed dimension of gameplay wouldn't afford us to look upon whatever world Link finds himself in that is sure to look gorgeous.
4. A direct sequel - I think a Wii U Zelda title should be the start or the end of something, I think making a direct sequel to a previously existing game such as Skyward Sword or Twilight Princess would deny what should be a very long, large and gorgeous looking game its own individuality. Its the WiiU, its HD, I really don't want to be looking at a WW-esque Link in New Hyrule when I've seen him three times. If Zelda Wii U was a direct sequel of anything I'd be rather disappointed, it'd be a continuation of a story and not something that we could completely immerse ourselves in considering we know its immediate past and world or at least part of it WW-PH style where the ocean played such a huge part.
5. Stealth Missions - I HATE stealth in Zelda, getting to princess Zelda in OoT for the first time was kind of annoying for me as was the Gerudo stronghold. The Silent Realms of Skyward Sword, while technically not stealth still gave a helpless sense of things considering that if you were attacked you were screwed, much like a guard spotting you. The worst offender however is Phantom Hourglass with the patrolling Phantoms, if there is anything like this in WiiU i'll be dreading it.
Okay then, so thats my five, anyone else want to have a go?