Salem
SICK
I might just be a really minor issue, but I kinda worried that most of the dungeons will only feature two or three repetitive themes for all 12 hypothetical dungeons.
For previous DS Zelda games, there was little variation in dungeon themes, that's not counting the "Master dungeons", in PH, all dungeons bar the Ghost ship have the same theme. ST was slightly better as it has two themes for t's regular dungeons.
The handheld games weren't always like this, in fact, LA is the pioneer of having different themes for each dungeon.
What do guys think about this? Do think there will be a lot of different music for the dungeons or not? Or do you even care about this at all or not?
For previous DS Zelda games, there was little variation in dungeon themes, that's not counting the "Master dungeons", in PH, all dungeons bar the Ghost ship have the same theme. ST was slightly better as it has two themes for t's regular dungeons.
The handheld games weren't always like this, in fact, LA is the pioneer of having different themes for each dungeon.
What do guys think about this? Do think there will be a lot of different music for the dungeons or not? Or do you even care about this at all or not?