This is an opinion thread. I'm not here to tell you yours is wrong, I'd just like to know why you play this game.
If your answer is simply, "I like the challenge" I'd ask that you refrain. What I'm looking for is for people to share their ideas or thoughts on why this game is fun.
Let me explain how I feel:
This game is bad. (Don't forget, that is not a fact but simply how I feel.) It is way too hard. The over world is terrible, the combat is terrible, the leveling system is terrible. The overall experience just ins't positive. Before you reply saying, "It is only too hard because you aren't skilled enough." I'll put it this way, The Water Temple in OOT is hard, The Lakebed Temple in TP is hard, City in the Sky is hard, the list goes on. We play through dungeons and we get stuck, but because Zelda games are built around puzzles, we solve them and move on. Adventure of Link is just one big grind. It's a hard game not because the puzzles stump you, but because the enemies in the game are so tedious and annoying and powerful that you die before you make the progress you need. I won't elaborate on the over world, if you liked it feel free to explain why.
Now, I welcome your rebuttle. I grew up after the time of the NES and haven't compared the difficulty of AoL to any other NES games besides LoZ. I've played The Legend of Zelda and found it to be a much more enjoyable experience than Adventure of Link.
Your thoughts?
If your answer is simply, "I like the challenge" I'd ask that you refrain. What I'm looking for is for people to share their ideas or thoughts on why this game is fun.
Let me explain how I feel:
This game is bad. (Don't forget, that is not a fact but simply how I feel.) It is way too hard. The over world is terrible, the combat is terrible, the leveling system is terrible. The overall experience just ins't positive. Before you reply saying, "It is only too hard because you aren't skilled enough." I'll put it this way, The Water Temple in OOT is hard, The Lakebed Temple in TP is hard, City in the Sky is hard, the list goes on. We play through dungeons and we get stuck, but because Zelda games are built around puzzles, we solve them and move on. Adventure of Link is just one big grind. It's a hard game not because the puzzles stump you, but because the enemies in the game are so tedious and annoying and powerful that you die before you make the progress you need. I won't elaborate on the over world, if you liked it feel free to explain why.
Now, I welcome your rebuttle. I grew up after the time of the NES and haven't compared the difficulty of AoL to any other NES games besides LoZ. I've played The Legend of Zelda and found it to be a much more enjoyable experience than Adventure of Link.
Your thoughts?