Darkest of all Dark Links
- Oct 28, 2012
Graphically, the water area--assuming they don't step backwards into cell shading. As a game area, I like snow areas as they are often the most challenging.
Yeah, that's something I've been thinking of for a while, its always the trailers and prerelease images of Zelda games that have vast forest and in the final game, boring narrow mazes...Ever since seeing TP's first trailers with that dense and unrestricted forest, that has been on my wish list. I just love the vibe that you get from that kind of scenery. The forests up until now haven't been very satisfying... most of the time they're a narrow path with woods surrounding it as well as some parts built like a maze. I'd be very happy if most of the overworld (if it were fairly non-linear with open areas, like OoT and TP) was a vast forest in place of Hyrule Field.