Keep at it.I gave Fate/Zero a try after seeing how much it was talked about in this thread. Decided to drop it after five episodes, though I'm unsure why exactly I dislike it. I find it hard to point out any flaws in this show - animation is gorgeous, characters seem well thought out and varied, the voice acting is superb. And yet it just doesn't hold my interest. There didn't seem to be any tension at all in the first big fight between the servants, with combatants who are supposed to fight to the death politely waiting for their opponent to finish talking and fighters who are supposed to be enemies helping each other out for reasons of honour. I can't say I like the setting much either. There are plenty of rules that almost seem to be based on a videogame, giving the whole show a kind of forced feeling similar to what I remember the Pokemon anime was like (it's been ages since I've last watched that one though). Some characters had interesting motivations - the guy who saved the little girl from the worm pit and the crazed serial killer come to mind - but in the end I find myself just not caring enough about any of them to continue watching. I'll give this one a pass, though I'm aware that it might just be me. There's plenty of things the show does well, and I'm sure there's plenty of people who will enjoy it for what it is.
Keep at it.
Those are all valid critiques, but trust me, things get far more interesting. That was just the first battle, and those stats exist to assess how powerful a Servant is in certain fields. Rider helped Saber because two others were ganging up on her. I'm curious as to what you didn't like about the setting--the Servants are actual figures from history, be it fictional or factual. Watching them fit in with modern living was an interesting aspect. That's all I can say without getting too far ahead, but keep watching, man.
The Holy Grail War is meant to be serious, because it has so many participants who have such diverse ambitions in mind. Every single character (almost) is determined to win the Grail in order to realize their dream. Perhaps the most intriguing aspect about the premise, though, is how the Servants interact with their Masters, and even each other. Think about it like this: they're pulled from the pages of history to do the bidding of random strangers, yet some of them form an unbreakable bond while some can't get along with their lord and others use their pact to harm innocents. Maybe you aren't one to go for "doom and gloom", but I guarantee that the essential reason Fate/Zero gets rampant positive reviews is because it plays off the mature themes so well. And because of that, the characters are fleshed out more than most other casts.Thinking about it, that was poor wording on my part. It's not so much the setting that irks me, but rather the whole premise. I'm just not feeling the whole magicians can summon historical figures who will fight for them so they can have the holy grail thing. Seems really cheesy to me, and yet it's played rather serious. I might give it another chance sometime seeing as it's getting positive reviews virtually everywhere, including from Glass Reflection, whose opinions I greatly value.