- Jun 19, 2011
Here's what i REALLY hated: IT WAS WAAY TOO LINEAR! You weren't allowed to mix up the order of the dungeons. I'm not saying it made the game bad, but it really took away that freedom you feel in all of the zelda games. I mean it was necessary to make the story work, but...i dunno, there's something wrong with a linear zelda game for me.