blubb
Ash Gala Wonderful!
- Joined
- Mar 9, 2010
- Location
- 49.9°N 8.2°E
Everyone who has played aLttP several times has probably noticed that the levels in the Dark World can be beaten in a different order than suggested by the game (that would be simply going from 1-7). Getting items from levels you're not supposed to beat yet can help you greatly beating the previous levels, so here's how I usually do it:
1-4-3-2-6-5-7
You have to beat level 1 first because without the hammer you can go almost nowhere. Then, after getting 1/2 magic, I usually do level 4. To get there you don't need the hookshot, you can use the warp tile south of the lost woods by accessing it from the north - et voilà - you're in Thieves' Town. After that I upgrade my sword to level 3 which makes it a lot easier to beat Mothula in level 3. Level 2 is quite easily done with the lv 3 sword, now you just need 1 slash to destroy the "things" that float around the end boss after you grab them with the hookshot. With that out of the way I go to level 6 (you don't even need the hookshot to get over the 1st pit, running against the block and then quickly turning right will do the job so you could do level 2 even after that) to get the cane of Somaria which makes level 5 a lot easier (no more backtracking). The difficult thing here is that if you don't have the blue mail, the wizzrobes and boss in level 6 will give you a lot of damage (I think it was 4 hearts). Then I upgrade to the lv 4 sword which makes level 7 a piece of cake
Another really exotic order I tried out recently was
1-4-6-5-3-2-7
The hardest one here is obviously level 5. Not having the fire rod is no problem as you can easily use bombos instead. The difficulty comes in one room where you have to bomb yourself diagonally over a pit if you don't have the hookshot. This took me about 10 times and is really HP-consuming! But the reward for that is great: After having beaten both level 6 and 5, you get access to the Super Bomb and with that the lv 4 sword, with which it's incredibly easy to beat Mothula and Arrghus. IIRC it takes one single spin attack to defeat the "naked form" of Arrghus if you have the lv 4 sword
This is such a great game that even after beating it 100% 14 years ago you can still kind of discover new things in it!
So what's your favourite dungeon order? Post it here and explain why!
1-4-3-2-6-5-7
You have to beat level 1 first because without the hammer you can go almost nowhere. Then, after getting 1/2 magic, I usually do level 4. To get there you don't need the hookshot, you can use the warp tile south of the lost woods by accessing it from the north - et voilà - you're in Thieves' Town. After that I upgrade my sword to level 3 which makes it a lot easier to beat Mothula in level 3. Level 2 is quite easily done with the lv 3 sword, now you just need 1 slash to destroy the "things" that float around the end boss after you grab them with the hookshot. With that out of the way I go to level 6 (you don't even need the hookshot to get over the 1st pit, running against the block and then quickly turning right will do the job so you could do level 2 even after that) to get the cane of Somaria which makes level 5 a lot easier (no more backtracking). The difficult thing here is that if you don't have the blue mail, the wizzrobes and boss in level 6 will give you a lot of damage (I think it was 4 hearts). Then I upgrade to the lv 4 sword which makes level 7 a piece of cake
Another really exotic order I tried out recently was
1-4-6-5-3-2-7
The hardest one here is obviously level 5. Not having the fire rod is no problem as you can easily use bombos instead. The difficulty comes in one room where you have to bomb yourself diagonally over a pit if you don't have the hookshot. This took me about 10 times and is really HP-consuming! But the reward for that is great: After having beaten both level 6 and 5, you get access to the Super Bomb and with that the lv 4 sword, with which it's incredibly easy to beat Mothula and Arrghus. IIRC it takes one single spin attack to defeat the "naked form" of Arrghus if you have the lv 4 sword
This is such a great game that even after beating it 100% 14 years ago you can still kind of discover new things in it!
So what's your favourite dungeon order? Post it here and explain why!