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What would you like to see in the next BotW2 trailer?

BotW2's reveal trailer was short and sweet and introduced a new tone that the game will hopefully stick to.

It also revealed Zelda's new haircut, a mysterious hand, Ganoncorpse and that the game was indeed a sequel to BotW.

We got a lot in such a short time but what would you like to see next?

Would you like to see new characters?
Would you like to see new gameplay mechanics?
Would you like to see more story?

Or do you just want clarity on exactly what it is BotW2 is trying to accomplish with its tone and identity as a sequel?
 

Sheikah_Witch

I just really like botw
Joined
Apr 8, 2019
Location
Sweden
Silent drumming.
Lights flickering.
Drumming intensifies. Lights flicker more. We see outlines of Zonai ruins.
They're underground.
Different shots of underground caverns.
Suddenly, a panorama over a big, underground ruined city, steeped in an eerily greenish light.
A massive choir swells.
Tolkien vibes.
Rumble.
The shot of the castle shooting into the air. Ganon's Tower is underneath.
The tower cracks open several chasms all across hyrule. The northwestern trench splits up completely.
The Labyrinths ascend. They, too, become towers.
A massive chasm opens where the Spring of Courage is.
Strings go dissonant, Hitchcock-style.
Quick, glitched out shots of horrifying monsters.
Disembodied hearts. Gigantic skulls with hollow eyes.
Panorama over Hyrule Field. Floormasters crawl up from the chasms.
The music swells again as a Darknut rides over the field.
We cut to a familiar-looking face - the face of Link.
He raises his sword against the rainy sky.
The screen fades into white.
Hectic, tribal percussion accompanies an eerie-sounding remix of the main theme.
An intense sword fight between Link and the Darknut.
Link gets his sword knocked away. He brings up a spear and another sword - simultaneously.
The game has weapon combination.
The fight intensifies.
Link gets knocked away, only to pull himself back towards his enemy with a hookshot.
Music speeds up as the clipping speeds up.
Link rides over rainy fields.
He hooks himself off his horse against a Lynel, then hits it mid-air in slow motion.
He fights with dual weapons against Bokoblins. They're undead.
He explores an underground cavern that's covered in moist.
Gets chased over a ruined bridge by a thin, scorpion-like monster. The monster is covered in Malice.
Fights a skulltula in a poisoned swamp.
Fights a Floormaster in the forgotten temple, it's so big that he has to hook himself up to it's weak point.
A shot of a graveyard.
Link paraglides over lava.
Music slows down.
Another shot at the fight against the Darknut.
Link looks bruised and the Darknut aims to deliver the final blow.
A white flash of light and the Darknut is dead.
The light dims as it's revealed that something bright white is covering Link's right side.
It's the arm.
A brief shot of Zelda and Link outside of a stone archway, examining Link's right side.
Music speeds up again.
Link cast's fire magic with the arm, then uses the updraft to hover over an enemy camp, hookshots himself down to a Bokoblin, brings up dual spears in mid-air and kills the enemy in slow-motion.
Shot of Gibdos all closing in on Link in a dungeon.
He looks scared.
Fire magic emits from him.
Link runs towards Lake Hylia.
The hand shoots ice over the lake, creating a bridge.
Zelda turns around, looking frightened. She's in Rito Village.
The Ritos are dead.
A wide shot of a dungeon-like structure with rotating platforms.
A shot of Link grabbing a platform with his arm and changing it's position.
Metal bars withdrawing to reveal a chest.
A shot of Link approaching the Ox.
Short panorama of a rebuilt town on the Plateau. Zelda giving some kind of speech.
Shot of Link looking like he's in pain.
Shot of a horse-like new character.
Zelda looks angry and defiant as she looks over Hyrule from atop Mount Lanayru.
Shot of Mipha's father, who looks mortally wounded.
Ganoncorpse rearing up from within Hyrule Castle.
Link walking up a marketplace at night.
A shot of the great seal spiral.
A shot of a boss-like giant snake, rearing up from a chasm and Link aiming for it with the hand.
Zelda running up the stairway of the underground city.
Close up of a Zonai bird statue.
It looks evil.
Music slows down and a giant, dissonant noise fills the air.
Ganoncorpse looks down on Zelda and Link from atop some kind of throne.
A gigantic explosion covers them both.
The smoke clears, and Zelda stands up, looking scared but determined.
The camera places itself beside her, and zooms in on her backside until it looks like she's in the position that Link has when he is playable.
A quick shot at her angry eyes.
A quick shot at her snapping fingers.
Screen cuts to black.
Heartbeats.
Title.
 
Last edited:
Silent drumming.
Lights flickering.
Drumming intensifies. Lights flicker more. We see outlines of Zonai ruins.
They're underground.
Different shots of underground caverns.
Suddenly, a panorama over a big, underground ruined city, steeped in an eerily greenish light.
A massive choir swells.
Tolkien vibes.
Rumble.
The shot of the castle shooting into the air. Ganon's Tower is underneath.
The tower cracks open several chasms all across hyrule. The northwestern trench splits up completely.
The Labyrinths ascend. They, too, become towers.
A massive chasm opens where the Spring of Courage is.
Strings go dissonant, Hitchcock-style.
Quick, glitched out shots of horrifying monsters.
Disembodied hearts. Gigantic skulls with hollow eyes.
Panorama over Hyrule Field. Floormasters crawl up from the chasms.
The music swells again as a Darknut rides over the field.
We cut to a familiar-looking face - the face of Link.
He raises his sword against the rainy sky.
The screen fades into white.
Hectic, tribal percussion accompanies an eerie-sounding remix of the main theme.
An intense sword fight between Link and the Darknut.
Link gets his sword knocked away. He brings up a spear and another sword - simultaneously.
The game has weapon combination.
The fight intensifies.
Link gets knocked away, only to pull himself back towards his enemy with a hookshot.
Music speeds up as the clipping intensifies.
Link rides over rainy fields.
He hooks himself off his horse against a Lynel, then hits it mid-air in slow motion.
He fights with dual weapons against Bokoblins. They're undead.
He explores an underground cavern that's covered in moist.
Gets chased over a ruined bridge by a thin, scorpion-like monster. The monster is covered in Malice.
Fights a skulltula in a poisoned swamp.
Fights a Floormaster in the forgotten temple, it's so big that he has to hook himself up to it's weak point.
A shot of a graveyard.
Link paraglides over lava.
Music slows down.
Another shot at the fight against the Darknut.
Link looks bruised and the Darknut aims to deliver the final blow.
A white flash of light and the Darknut is dead.
The light dims as it's revealed that something bright white is covering Link's right side.
It's the arm.
A brief shot of Zelda and Link outside of a stone archway, examining Link's right side.
Music speeds up again.
Link cast's fire magic with the arm, then uses the updraft to hover over an enemy camp, hookshots himself down to a Bokoblin, brings up dual spears in mid-air and kills the enemy in slow-motion.
Shot of Gibdos all closing in on Link in a dungeon.
He looks scared.
Fire magic emits from him.
Link runs towards Lake Hylia
The hand shoots ice over the lake, creating a bridge.
Zelda turns around, looking frightened. She's in Rito Village.
The Ritos are dead.
A wide shot of a dungeon-like structure with rotating platforms.
A shot of Link grabbing a platform with his arm and changing it's position.
Metal bars withdrawing to reveal a chest.
Short panorama of a rebuilt town on the Plateau. Zelda giving some kind of speech.
Shot of Link looking like he's in pain.
Shot of a horse-like new character.
Zelda looks angry and defiant as she looks over Hyrule from atop Mount Lanayru.
Shot of Mipha's father, who looks mortally wounded.
Ganoncorpse rearing up from within Hyrule Castle.
Link walking up a marketplace at night.
A shot of the great seal spiral.
A shot of a boss-like giant snake, rearing up from a chasm and Link aiming for it with the hand.
Zelda running up the stairway of the underground city.
Close up of a Zonai bird statue.
It looks evil.
Music slows down and a giant, dissonant
Ganoncorpse looks down on Zelda and Link from atop some kind of throne.
A gigantic explosion covers them both.
The smoke clears, and Zelda stands up, looking scared but determined.
The camera places itself beside her, and zooms in on her backside until it looks like she's in the position that Link has when he is playable.
A quick shot at her angry eyes.
A quick shot at her snapping fingers.
Screen cuts to black.
Heartbeats.
Title.

I can tell you've given absolutely no thought to this at all :p
 

DarkestLink

Darkest of all Dark Links
Joined
Oct 28, 2012
Gameplay. I don't care to see a story that will ultimately be given no attention and tossed aside in the final product.
 

Dio

~ It's me, Dio!~
Joined
Jul 6, 2011
Location
England
Gender
Absolute unit
I want something that isn't deceptive like the BoTW trailers were, making out that there was an exciting story when there was hardly any focus on that.

I want something that will indicate what direction the game is really going to go in so I think a trailer with some new footage and also commentary by Auonuma explaining what the differences between this and the first game are and the new features. That would be the sort of thing I'd like to see.
 

el :BeoWolf:

When all else fails use fire
Joined
Feb 5, 2016
Gender
Centaleon
I'd like to see a bit of gameplay. Something to show us what will seperate this from BotW1 like what does the green hand do? Is the Sheikah slate returning? Stuff like that so we can get a feel for what new mechanics are coming without showing too much
 
Joined
Sep 7, 2019
A longer trailer with actual gameplay, maybe a hint at what's going on with Ganondorf and if the castle rising up is connecting us to SS in someway.
 

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