I liked Twilight Princess ALOT, but now that I play through it again, I realize how easy it was. The game had a great art style, good music, fun gameplay, decent story, and a solid amount of dungeons. <-- I love that. It was diverse in the dungeons, but I think they could've been harder. It would've made the game longer, and there really wasn't a dungeon that I can say stumped me, but I basically can in all other Zelda games. The game felt short when really there was 9 dungeons, a couple of decent sidequests, and a very, very large overworld. The only thing in TP that I didn't like was the difficulty. This game really could've been fantastic if you felt you went through so many epic hardships while maneuvering through the game.