For those not familiar, FLUDD is the name of the water-pack/robot that accompanied Mario in Super Mario Sunshine, a device which allowed him to hover for a short time, rocket high into the air, run or swim at turbo speeds, and spray water at stuff.
There lies my confusion though: FLUDD only added to the experience. Most of the platforming elements from Mario 64 returned in Sunshine; all FLUDD did was provide a few more layers of depth, which I couldn't see being a bad thing.
I suppose having to keep it filled with water could be annoying to some, but resource management is nothing uncommon in games and there were usually plenty of places and opportunities in each level to refill.
If you saw FLUDD in a different light, I'd like to hear why.
There lies my confusion though: FLUDD only added to the experience. Most of the platforming elements from Mario 64 returned in Sunshine; all FLUDD did was provide a few more layers of depth, which I couldn't see being a bad thing.
I suppose having to keep it filled with water could be annoying to some, but resource management is nothing uncommon in games and there were usually plenty of places and opportunities in each level to refill.
If you saw FLUDD in a different light, I'd like to hear why.