I'm not sure where you got the idea that I said she had a lot of screentime! What I said, and I quote, "but what made it worse is that the majority of the most important character's screentime -- Zelda -- was spent being a camera***** to make players feel sorry for her by the end of the game."
'The majority of Zelda's screentime was spent being a camera [hog] to make players feel sorry for her by endgame.' is what I said, worded differently.
But, even if I were to say that Zelda hogging all the screentime was bad, it doesn't affect my views. In a romantic story, I feel that the "love interest" shouldn't spend a lot of time looking sad or cute or pretty...they should do something of relative worth at the beginning, sometime during the middle, and of course during the end. Oh, and at the end, the "love interest" shouldn't say what, through certain eyes, amounts to "uhm...you saved me and all, but I don't want to be with you because hey, I have this mystical item to protect!" That simply isn't the direction I want Zelda U's love story -- if it has one at all -- to take.