Master Kokiri 9
The Dungeon Master
- Joined
- Aug 19, 2009
- Location
- My ship that sailed in the morning
Another "what do you want" thread for Zelda Wii! Gasp! Anyways, what kind of graphics would you want the most in TP, no matter how unlikely that particular style may be? There are three styles I recognize.
Photorealism being the first. This is what Nintendo chucked at us in TP, an example of which being this. This is what we're most likely to recieve in Zelda Wii, seeing as it has probably been in development for years now and the concept art we got last year was in that same style.
The other is full on cel shading. This is what we got for a good majority of the series. It's what Nintendo chucked at us in the DS games, WW, and the Four Sword Saga. It is most likely if at all to be presented in the same way Wind Waker did it, and example of which being this.
And the final style of graphics I recognize is something in between. Realistic cel shading. I know how many of you people are about to go post saying "How in the heck do you get the idea of cartoons being real?!" and whatnot but hear me out. Nintendo has yet to use this particular style, but it has been used before. Let's take a look. Nintendo chucked this realistic cel shading at us in Super Mario Sunshine, Super Mario Galaxy, and Super Mario Galaxy 2. Here is an example from Sunshine, the pioneer of realistically cel shaded Mario games. Pretty realistic looking, isn't it? An example from Galaxy. Much better and more realistic, isn't it? But these aren't the only examples of realistic cel shading. It has also been used in Dragon Ball Z Budokai. Now that, is realistic cel shading at it's finest, people.
Personally, I like all three of them but I think realistic cel shading would be so much cooler than all three, although I'd like to see another cel shaded console game again one day.
What do you think?
Photorealism being the first. This is what Nintendo chucked at us in TP, an example of which being this. This is what we're most likely to recieve in Zelda Wii, seeing as it has probably been in development for years now and the concept art we got last year was in that same style.
The other is full on cel shading. This is what we got for a good majority of the series. It's what Nintendo chucked at us in the DS games, WW, and the Four Sword Saga. It is most likely if at all to be presented in the same way Wind Waker did it, and example of which being this.
And the final style of graphics I recognize is something in between. Realistic cel shading. I know how many of you people are about to go post saying "How in the heck do you get the idea of cartoons being real?!" and whatnot but hear me out. Nintendo has yet to use this particular style, but it has been used before. Let's take a look. Nintendo chucked this realistic cel shading at us in Super Mario Sunshine, Super Mario Galaxy, and Super Mario Galaxy 2. Here is an example from Sunshine, the pioneer of realistically cel shaded Mario games. Pretty realistic looking, isn't it? An example from Galaxy. Much better and more realistic, isn't it? But these aren't the only examples of realistic cel shading. It has also been used in Dragon Ball Z Budokai. Now that, is realistic cel shading at it's finest, people.
Personally, I like all three of them but I think realistic cel shading would be so much cooler than all three, although I'd like to see another cel shaded console game again one day.
What do you think?