I wonder why you guys think that realistic graphics fit Zelda, seriously, It's always been pretty cartoonish, Twilight Princess included, I mean, look at this guy:
Assassin Creed 3 graphics just wouldn't work on Zelda, I believe Nintendo understands this. Not only that, using such graphics would be a way to make the game less unique, which would be disappointing to those who actually give a damn about art, realistic just isn't creative and is out of place, It belongs on AC, FPS games and etc, not on a series that has always used quite cartoonish desings.With that being said, very realistic graphics imply a complete graphical change on the enviroment, monsters and characters to fit It better and look natural, at least to me, that doesn't feel right, not even close, monsters would be unnecesarily "sacarier" and ones such as ChuChu wouldn't be able to exist anymore due to It being too cartoonish and looking ridiculous in realistic graphics.
There is a lot of room to improve Skyward Sword graphics, such as texture quality, more accurate "poly by poly" (modeling quality... I mean, look at those trees or links shirt sleeves at the beggining), more 3d modelling bones (would allow for clothes to move instead of staying still for example), better animation, lightning effects, etc. By the end, a good cartoonish graphic can take as much effort (possibly, even more) as realistic and actually use a lot of Wii U power. The best example of cartoonish at It's best I can give right now is this: https://www.youtube.com/watch?v=cyazYYev7Nw
It's fan made, yet It's truly amazing. Lot's of detail yet very cartoonish, I'd say that's one of the most creative graphics I have ever seen, It's sad how that gets wasted due to people not considering It realistic enough.
Anyway, this is no debate topic and this post will most likely get ignored, but I just wanted to show that I simply can't comprehend how people can be a fan of the zelda series and yet want It to be less unique just to use Wii U full power.