Released at the end of the GameCube's life cycle and as a launch title for the Wii, Twilight Princess is in a unique place as it is the only Zelda game to not only have differing maps between versions, but also a completely different control scheme between the GC and Wii versions as well. While not always accurate, the motion controls of the Wii remote did allow for overall more precision when aiming than the stick controls found on the GC controller did.
Now that there's not only the original versions to talk about, but the remaster that sort of combined the two control schemes (by implementing gyro aiming), which version do you find yourself wanting to play more based on controls? Do you prefer the GC and Wii U versions that use a traditional control scheme, or do you actually prefer to use the motion-aiming and swing to attack controls of the Wii version?
I'm kind of split when it comes to TP. There's a part of me that enjoys the motion aiming and waggle to attack, but there's also times where I just don't want to move while playing and would rather use the pro controller to play.
Now that there's not only the original versions to talk about, but the remaster that sort of combined the two control schemes (by implementing gyro aiming), which version do you find yourself wanting to play more based on controls? Do you prefer the GC and Wii U versions that use a traditional control scheme, or do you actually prefer to use the motion-aiming and swing to attack controls of the Wii version?
I'm kind of split when it comes to TP. There's a part of me that enjoys the motion aiming and waggle to attack, but there's also times where I just don't want to move while playing and would rather use the pro controller to play.