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What is a dungeon in the Zelda series you find to be overrated?

MapelSerup

not actually Canadian
Joined
Feb 19, 2020
All of OoT’s dungeons are kind of basic looking back, sharing the same issue LttP had of straightforward dungeons with basic puzzles mainly coming from their early placement in the series. I personally found many of TP’s dungeons just plain boring, especially Arbiter’s Grounds and City in the Sky which were only memorable for the setting and boss.
 

twilitfalchion

and thus comes the end of an era
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Jun 16, 2020
Location
Crossbell State
Now that I've played through SS in its entirety, I'd also say most of the dungeons from that game are overhyped. Sandship has some neat mechanics, but it also has a lot of backtracking and an annoying sequence as you're making your way to go fight the boss. The Mining Facility is fine enough, but it drags on for too long and has a disappointing boss. Sky Keep has some sections that are painful to replay if you screw them up. I don't think all of them are weak or not that great, but more often than not I wasn't impressed.
 

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