I love the Spirit Temple, but yeah, for the second or third to last dungeon (depending on if you do the Shadow or Spirit Temple first), it’s a bit easy. Still love the atmosphere, music, and gameplay mechanics though.
You can actually do the spirit temple before the fire temple as well, since the only outside requirement to get in and beat the dungeon is the longshot.
Anyway, most of the Dungeons in OoT are incredibly unremarkable to me, with the only exception being the spirit temple since it’s the only one that really plays into the games main time-travel gimmick.
Something about the dungeons in SS always felt off to me. I have no idea what, but they feel different somehow, with ancient cistern being the biggest offender. This could very well be purely a me thing, but I just can’t shake the feeling and it makes me like the dungeons less because I can’t figure it out.
The first half of arbiters grounds was boring as hell. It was just the OoT forest temple again, only now the poes can only be beaten by wolf link. Once you get the spinner the dungeon becomes a blast, but before then everything about the dungeon is a drag.
I don’t know if this makes them overrated per se since I never really hear anyone talk about them good or bad, but every single dungeon in LBW was bad. All of them. I don’t think it’s the dungeons fault, but thanks to the item rental shop I was never compelled to explore them.