Okay, I made some stupid posts about how disappointed I were about the new Zelda, but I've come over the shock and I like it more and more. I had a similar feeling about Mario Galaxy 2, when I saw the level selection, but fact is - it works pretty well.
Here is what I like: Nintendo has definitely made a great job on controls this time. And the way Link uses his sword techniques looks AWESOME. And the way the enemies put up challenges by defending themselves (moving the sword and such in directions) will put up atleast some challenge in the beginning. I also love the way Link looks, but I'd like some more smaller details, like pouches, the gauntlet on his arm, and so on. (take TP-Link for example.) I also like the dashing ability, but I'd also like to get to roll, which was an easy way to quickly dogde arrows in TP. The bow looks awesome too. I have played the bow and arrow game in Wii Sports Resort, and I loved it. That will be AWESOME.
For what I don't like: Considering that this is an early trailer and not that much were shown, I don't like how some of the enemies and scenery looks like. The moblins look like freaks, (think of how well WW made them!) the keese doesn't look frightening at all. (think of how they looked in TP!!!)Some of them looks like bad jokes!! And the way that freaking Deku-Scrub dies (referring to 0:53 in the trailer), I mean, GOD! The nut isn't even coming hard towards it, and still it flies up in the air screaming in pain!! If you look at how TP were, whenever you killed something it were flying fast and it was LETHAL! And the sound it makes when it hits it. If you heard how stuff were in TP, whenever you hit a bulblin with an arrow, it made a hard "dtsch" sound, and that actually heard like an enemy dying! For the scenery, I don't like how the trees, the leaves, the flowers, the wines, the mushrooms... and so on. I just don't like how everything around you looks. Wind Waker didn't have that much of a problem with that because it wasn't often you were at land. And in the trailer, you are in this open grassy area, and I don't like the design of it. It feels way to open to be a dungeon to me. It may be the main area, but it looks all messy and that you have no control about where you are.
Anyways, that is how I feel about SS. Considering that this is only demo footage, I honestly hope they change around a little bit before the release (still in developement!)
Atleast I have started to get more used to it, and I like it more than before. I really really hope for some more smaller details to make it look AWESOME.
NOW if you're going to leave a reply - THESE ARE MY THOUGHTS, not yours. Don't say stuff like "omg how can you think that about that?!" That's your thoughts, I have mine. Now, I can't see how if people will critize this post.
Here is what I like: Nintendo has definitely made a great job on controls this time. And the way Link uses his sword techniques looks AWESOME. And the way the enemies put up challenges by defending themselves (moving the sword and such in directions) will put up atleast some challenge in the beginning. I also love the way Link looks, but I'd like some more smaller details, like pouches, the gauntlet on his arm, and so on. (take TP-Link for example.) I also like the dashing ability, but I'd also like to get to roll, which was an easy way to quickly dogde arrows in TP. The bow looks awesome too. I have played the bow and arrow game in Wii Sports Resort, and I loved it. That will be AWESOME.
For what I don't like: Considering that this is an early trailer and not that much were shown, I don't like how some of the enemies and scenery looks like. The moblins look like freaks, (think of how well WW made them!) the keese doesn't look frightening at all. (think of how they looked in TP!!!)Some of them looks like bad jokes!! And the way that freaking Deku-Scrub dies (referring to 0:53 in the trailer), I mean, GOD! The nut isn't even coming hard towards it, and still it flies up in the air screaming in pain!! If you look at how TP were, whenever you killed something it were flying fast and it was LETHAL! And the sound it makes when it hits it. If you heard how stuff were in TP, whenever you hit a bulblin with an arrow, it made a hard "dtsch" sound, and that actually heard like an enemy dying! For the scenery, I don't like how the trees, the leaves, the flowers, the wines, the mushrooms... and so on. I just don't like how everything around you looks. Wind Waker didn't have that much of a problem with that because it wasn't often you were at land. And in the trailer, you are in this open grassy area, and I don't like the design of it. It feels way to open to be a dungeon to me. It may be the main area, but it looks all messy and that you have no control about where you are.
Anyways, that is how I feel about SS. Considering that this is only demo footage, I honestly hope they change around a little bit before the release (still in developement!)
Atleast I have started to get more used to it, and I like it more than before. I really really hope for some more smaller details to make it look AWESOME.
NOW if you're going to leave a reply - THESE ARE MY THOUGHTS, not yours. Don't say stuff like "omg how can you think that about that?!" That's your thoughts, I have mine. Now, I can't see how if people will critize this post.