dazzsheil said:
Zelda II Is just overly underrated because the Zelda community,some without even playing it,just label it as Hard and Bad?
Adventure of Link isn’t underrated. When a game is giving criticism from reviewers and gamers about its flaws, there’s no way to look around these shortcomings. The difficulty of a game can determine how playable and enjoyable a game is. When a game is much too difficult for the common gamer, he/she will obviously have frustrations and dislike it. Most gamers tend to think that a game’s gameplay, controls and visuals are all the attributes needed to determine how good or bad it is. I believe that difficulty is another quality that must be kept to a moderate level so that the game appeals to all gamers, and AoL did not oblige to that.
Therefore, I believe that Adventure of Link’s criticism is well-deserved. The gameplay and concept was fine, the RPG elements were a great change in direction, but AoL was just too hard. And sometimes that can really drag down the likability of a game. Calling a game “underrated” simply because it is generally unfavorable isn’t entirely accurate. AoL must be able to live up to the high standards of Zelda games to be considered underrated and overlooked, but sadly, it falls just short.
Now that the nasty business of AoL is out of the way, I’d like to focus my attention on Twilight Princess. At the time of its release, the game was receiving the highest of praise from critics and gamers. But the hype that was continuously building up since E3 2004 caught up to TP. However, I don’t think that the hype for a game should be a factor for how much a person enjoys the game. The Legend of Zelda: Twilight Princess was still a wonderful game, introducing fresh, realistic graphics, wonderful motion gameplay and a bevy of sidequests and extras hidden across the vastest land overworld the series has ever seen.
The fact that TP was released to such success was probably what sent some gamers reeling. Because of the ridiculously high expectations, gamers expected a game to top all other games. Sadly, Twilight Princess was not able to deliver that. Nonetheless, that should not have been enough for gamers to send so much hate TP’s way, even after the Wii version of the game garnered a 95 on Metacritic and the GC version a 96 (respectively). Fans of the Zelda franchise were just bitter that TP wasn’t a godsend, and decided to nitpick at small aspects of the game that don’t really impact the player’s experience.
Yes, Twilight Princess is underrated by fans. I hardly ever see anyone praising the game anymore, and I believe that that’s due mostly to fans “jumping on the hate bandwagon” to conform to the rest of the Zelda community’s view of TP. TP is still a fantastic game, and everyone should be able to see that if they didn’t already have the mindset that it has a virtually unlimited amount of flaws. I feel sorry for these people, and I find that the situation with Twilight Princess is somewhat like GameSpot’s review for Skyward Sword: they’re nitpicking and bombarding the games with criticisms about problems that are both non-existent and too miniscule to actually be of importance.