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- Jul 19, 2015
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What's your take on voice acting in video games? A must-have, don't really care, language preference?
For a lot of RPGs, it's nice (but not necessary) to have because it can help flesh out characters and give them more characterization. There are some characters I've liked mainly because of their voices (Tales of Symphonia's Yuan, P3's Akihiko). I'm generally not very picky with voice acting, so I don't really worry about the voice acting ruining the characters much. At the same time, I don't have any problem playing silent RPGs.
On the other hand, there are some games that simply don't need it. I've heard more than a few people complain that Zelda still doesn't have voice acting, but the game would benefit absolutely nothing from this, imo. The focus of the game is on gameplay, not the characters. Same goes for Pokemon. I don't care about the characters. It's not why I'm playing the game.
Generally, though, I don't really care. Voice acting is a nice perk for some games, but I don't think its absence detracts from games any.
For a lot of RPGs, it's nice (but not necessary) to have because it can help flesh out characters and give them more characterization. There are some characters I've liked mainly because of their voices (Tales of Symphonia's Yuan, P3's Akihiko). I'm generally not very picky with voice acting, so I don't really worry about the voice acting ruining the characters much. At the same time, I don't have any problem playing silent RPGs.
On the other hand, there are some games that simply don't need it. I've heard more than a few people complain that Zelda still doesn't have voice acting, but the game would benefit absolutely nothing from this, imo. The focus of the game is on gameplay, not the characters. Same goes for Pokemon. I don't care about the characters. It's not why I'm playing the game.
Generally, though, I don't really care. Voice acting is a nice perk for some games, but I don't think its absence detracts from games any.