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VikzeLink's Weekly Sunday Poll 407!

What feature from Zelda 2: Adventure of Link would you like to see return in a future game?

  • Leveling

    Votes: 3 21.4%
  • Sidescrolling

    Votes: 0 0.0%
  • The Difficulty

    Votes: 2 14.3%
  • The Battle-Spawn System (That you go into a battle mode after touching an enemy)

    Votes: 0 0.0%
  • The Magic System

    Votes: 6 42.9%
  • Other

    Votes: 0 0.0%
  • None

    Votes: 3 21.4%

  • Total voters
    14
  • Poll closed .

VikzeLink

The Destructive One
Staff member
Moderator
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Apr 4, 2012
Location
Göteborg, Sweden
Gender
Male
Last week's Question: What is your favorite incarnation/version of Beedle?

Third Place: Draw between "Helmed Beedle from WW" and "Beedle from BotW" (16.7% each)
Second Place: Beedle from SS (22.2%)
First Place: Beedle from WW (38.9%)

Wind Waker Beedle is the most beloved one! Both versions from WW are in the top 3! The SS one takes second place, with a bit of dislikes due to him dropping you out the shop if you don't buy anything (which I found hilarious). BotW Beedle also made top 3 in the third place draw. Other than that, there was only one extra vote, and that was for the "None, I hate him!" option XD

This week's question: What feature from Zelda 2: Adventure of Link would you like to see return in a future game?

Leveling
Sidescrolling
The Difficulty
The Battle-Spawn System (That you go into a battle mode after touching an enemy)
The Magic System
Other
None
 

Mellow Ezlo

Spoony Bard
Joined
Dec 2, 2012
Location
eh?
Gender
Slothkin
Adventure of Link is my favourite NES game and what I personally think to be underrated. Sure, some of its mechanics didn't work for Zelda, but there are some - the spell system in particular - that I would like to see brought back sometime. I think a full fledged, Zelda RPG would work really well, complete with the spell system and sure bring back leveling too.
 
Joined
Feb 7, 2014
Location
Ohio
Gender
tree
It was tough, but I chose difficulty since it's something that all Zelda games have been seriously lacking in. Not to mention, we are long overdue for a new sidescroller anyway, so the rest of AoL's mechanics can be reserved specifically for a sequel.
 

MW7

Joined
Jun 22, 2011
Location
Ohio
Of the listed options, magic is my choice and difficulty would be a distant second. Magic has always been a part of the series to varying degrees, but I think Adventure of Link has a good system. Later games focus on magical items to a greater extent than magical spells like Adventure of Link, and I think either way is fine. The champion abilities in Breath of the Wild and three magic abilities in Ocarina of Time are close to the same idea. Every Zelda game seems to have something similar, but Adventure of Link might have the most magic abilities of any. I also considered voting "other" and saying learned sword techniques. Twilight Princess had a more developed sword technique system which I liked a lot.
 

VikzeLink

The Destructive One
Staff member
Moderator
Joined
Apr 4, 2012
Location
Göteborg, Sweden
Gender
Male
Myself, I wouldn't really like to see any of them.
I've played AoL a little bit, but it's too difficult for me, so I'm not really fond of it.
 

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