Despite how much it narks me off and how infuriating i find it, Phantom Hourglass had a lot of neat touches to it, and one of those neat touches was having three upgradable companions. Upgrading your three fairy helpers imbued your sword with a different power-up for whichever one you had equipped.
With SS making a move towards the upgrading trend with items etc, perhaps the upgrading system should be implemented in more depth to your companions. Most recent Zelda games have been far too easy and even taking out the companions wouldnt have made the games any more difficult, so perhaps while your companion helps you you could help your companion and perhaps by the end of the game Link could have a lot of extra powers and abilities out in the feild as a result of upgrading his companion... it may make them a little more interesting even if we hate their guts.
Opinions?
With SS making a move towards the upgrading trend with items etc, perhaps the upgrading system should be implemented in more depth to your companions. Most recent Zelda games have been far too easy and even taking out the companions wouldnt have made the games any more difficult, so perhaps while your companion helps you you could help your companion and perhaps by the end of the game Link could have a lot of extra powers and abilities out in the feild as a result of upgrading his companion... it may make them a little more interesting even if we hate their guts.
Opinions?