Iridescence
Emancipated Wind Fish
- Joined
- May 11, 2014
- Location
- United States
Graphics - SS
SS's abstract art ages better and is more unique for the series. TP's art is a rehash of OOT and MM.
Sound - SS
SS's sound gets the full orchestral treatment whereas TP's is mostly poorly synthesized sound loops.
Overworld - SS
SS's ground world may be small but each area is unique with new things to do. TP's overworld is big but it's totally barren and disjointed in design.
Characters - SS
Yes, Midna was a great character but everyone else in TP was forgettable. SS had a very colorful diverse cast of quirky characters though.
Story - Tie
TP's story jumped between Illa/villagers and Zant/Midna. SS's story also was completely stagnant during the middle.
Combat - SS
TP's combat was conventional with tacked on controls. SS's combat was very unique with the Motion Plus. It wasn't perfect but it was really fun and innovative.
Dungeons - TP
TP's dungeons were bigger, more abundant, more complex, more labyrinthine, more daunting. SS's were almost as excellent, but TP's were more intricately designed.
Pacing - SS
Both games are the same length and have filler. But SS keeps its filler in the later part of the game, but even worse, TP's first 10 hours are really slow and that's much worse.
SS's abstract art ages better and is more unique for the series. TP's art is a rehash of OOT and MM.
Sound - SS
SS's sound gets the full orchestral treatment whereas TP's is mostly poorly synthesized sound loops.
Overworld - SS
SS's ground world may be small but each area is unique with new things to do. TP's overworld is big but it's totally barren and disjointed in design.
Characters - SS
Yes, Midna was a great character but everyone else in TP was forgettable. SS had a very colorful diverse cast of quirky characters though.
Story - Tie
TP's story jumped between Illa/villagers and Zant/Midna. SS's story also was completely stagnant during the middle.
Combat - SS
TP's combat was conventional with tacked on controls. SS's combat was very unique with the Motion Plus. It wasn't perfect but it was really fun and innovative.
Dungeons - TP
TP's dungeons were bigger, more abundant, more complex, more labyrinthine, more daunting. SS's were almost as excellent, but TP's were more intricately designed.
Pacing - SS
Both games are the same length and have filler. But SS keeps its filler in the later part of the game, but even worse, TP's first 10 hours are really slow and that's much worse.