- Joined
- May 30, 2023
Not gonna lie, I was suspicious of Rag as soon as her activity picked up day 2, probably for the right reasons but drawn from a wrong conclusion on my part. I wagered that Rag was likely putting forth effort as sole remaining scum. The claim helped her case for me, not because it was believable, but because the route I saw her to fake claiming it was via being partners with Lain and that didn't jive with my initial reasons for suspecting her. I'm not sure if I would have pursued her over DC had I been alive at the end. Overall a well played game Rag.
In terms of the game from a mechanical standpoint, I think the almost complete lack of information flowing to town hurt a lot. The question system I think worked pretty well as is, but to tweak it to maintain interest I think I would baseline the roles at a certain function level and then have the questions expand the roles if they are answered correctly. This creates consistency in roles and usage while still adding that trivia bonus. Then you could litter the game with live trivia opportunities, such as vote tie breakers, day bonuses, etc. I was not a fan of the no flips, but I think if the game has an abundance of info gathering roles that would also be negligible.
In terms of the game from a mechanical standpoint, I think the almost complete lack of information flowing to town hurt a lot. The question system I think worked pretty well as is, but to tweak it to maintain interest I think I would baseline the roles at a certain function level and then have the questions expand the roles if they are answered correctly. This creates consistency in roles and usage while still adding that trivia bonus. Then you could litter the game with live trivia opportunities, such as vote tie breakers, day bonuses, etc. I was not a fan of the no flips, but I think if the game has an abundance of info gathering roles that would also be negligible.