1.) Timeline - I wonder when in the Zelda Universe this game would take place if this is to be canon with the rest. As Skyward Sword has taught us all, advanced technology does not equate to that game being in a distant future. With the rather technologically advanced looks of its Beamos, the trailer makes me wonder as to which timeline, and when in the timeline this game's story occurs. Given the teaser trailer which depicted a plain which resembled Hyrule Field, I would be excited if it takes place in the "Child Timeline", just as Majora's Mask and Twilight Princess had. Even if not, that does not abate the quality of the game, and I shall not let that affect my review in any way.
2.) The Main Antagonist, The Minor Villains, and The Partner - So, who gets to take the highlight in the new game? The series is known to have a rather short list and a limited amount of colours when it comes to the main antagonists. I do not despise Ganondorf at all, and I would be glad to see his return, but I prefer that the game introduces us to a new face or two to conduct malicious acts in his stead. I am also curious as to whether we would be having a partner or not. Of course, it is almost unanimously agreed upon by the fans that "some" are annoying, and "others" are adourable.
3.) Title - I wish to know the full title of the game, and hope that it would be announced anon since "Zelda U" and/or "Zelda Wii U" does sound a bit awkward, especially if it is going to be released on multiple platforms. As a Japanese, it also interests me in that most games have had their titles changed in Western releases from the original Japanese ones. Since I would likely be playing the Japanese one, I would need to get used to converting the English and the Japanese titles depending on who I converse with.
4.) Gears - I am longing for information of the items. The main element which separates the Legend of Zelda series from other Roleplaying Games is that it lacks the leveling system and instead relies on solving various puzzles with the use of acquired items and accessories. It would be fun if an upgraded version of the Hookshot appears for me to grace through the air, and the excitement doubles if we get the doubled variant.
5.) The Protagonist - Some of you might be flabbergasted by this, but I wonder who the protagonist is going to be, or what "she/he" is going to be like.
http://kotaku.com/some-people-think-link-might-be-a-girl-in-the-new-zelda-1589374151
As seen in that article, many fans around the world are debating whether the figure in the trailer is a female or even Link. Furthermore, Aonuma has stated, “No one explicitly said that that was Link.”
Source -- > http://venturebeat.com/2014/06/10/zelda-creator-teases-that-we-didnt-see-link-in-wii-u-trailer/
With that being said, I am curious if we are going to be having a new kind of protagonist. Whether this is going to ignite controversies or attain praises worldwide is yet to be seen.
Aonuma was just teasing us, that little scoundrel
http://www.gamespot.com/articles/e3...nfirms-the-hero-is-link-is-male/1100-6420451/
Also, in the GA footage, you can definitely tell that Link is a guy. Just listen to is manly yells of making Epona faster in the Japanese footage.
1. why should I care about it
2. when are you, the gaming industry, going to stop pushing open worlds into everything
3. is the story actually good this time
4. is there even a story or is it just plot
5. how do magnets work in Hyrule
1. True, we haven't enough info to make an educated estimate on any decision.
2. So you are mad that Zelda is going back to it's roots?! News flash, the original Zelda was one of the first open world games. Not to mention, A Link to the Past and(the latter half of) Ocarina of Time were extremely open given their technology available to them.
3. Again, that is something we know nothing about. You are a little accusatory though.
4. Um... This is a pretty huge oxymoron. You kind of need a story to have a plot, and vice versa.
5. Well, let's see, considering that magnets first appeared in Skyward Sword(and powered by time shift stones), they use that mechanical energy to cause a large unbalance of electrons on either one, or both of the surfaces in which, since opposites attract and similar poles detract, creates the repulsion or attraction that you need. During even the most early days in Hyrule, as early as Four Sword, the Hyrulean population found about the 2 opposite poles, and found use of conventional magnets. However, during the Hyrulean civil war, much of this technology was lost in the cross-fire. During the child time line, however, Gorons reinvented this technology and began to work with creating circuits of electricity(most like powered by geothermal and hydraulic electricity) and creating rather strong magnetic fields that are more powerful than gravity. However, that technology was locked into their mines and have not reappeared is Four Swords Adventures.
In the Adult timeline, magnetic technology was more or less flooded away, with only few things having electro-magnetic power (such as the tower of the gods).
In the defeat timeline, that technology was simply washed away and forgotten, only being used by few of the temples in the form of switches, and magnets do exist within the Oracle games, but those don't take place in Hyrule.
In Lorule, it is noted that the thieves have managed to create a whole hideout with magnets and electricity, of which it spread through certain areas of Lorule. These are most likely powered by some form of slave labor, or alternatively oil.
So there you have it folks, how magnets work in Hyrule.