Based on how the Eastern coastline, and Zora domain, in Breath of the wild, lines up with the Western landmass in Zelda 2, and how small the map of the original is based on its placement in the Zelda 2 map; the original game takes place in a rather small location. (Yes, I am saying that the Zelda 2 palace, in the middle of a small lake/mote, is Zora in origin.) Here is an old map I made, a few years back, for anyone not familiar with my old topic:
There are two solutions to the size issue, that I can think of.
One, is that Link was literally shrunk down for the whole adventure, and the old men we see are actually Minish.
The other, is that even Breath of the wild is small in scope. There was a video I watched, a while back, where the in game units were used to measure the heights of the mountains, which came out a little small. Of course, we all know that the day-night cycle is very fast. 1 hour per minute. If the travel time for the distance is what is accurate, not the in game measurement, I can guess that all distance measurements would be more accurately measured at 60 times. One in game meter is actually 60 meters (60 minutes pr hour). This is just quick math, but it may be enough to allow the original to be closer to 1 to 1. Unfortunately, I don't have the time to work out all the math, and pace it out in game, again, So I invite everyone to make your own comparisons, keeping erosion in mind, and let me know what you think.
There are two solutions to the size issue, that I can think of.
One, is that Link was literally shrunk down for the whole adventure, and the old men we see are actually Minish.
The other, is that even Breath of the wild is small in scope. There was a video I watched, a while back, where the in game units were used to measure the heights of the mountains, which came out a little small. Of course, we all know that the day-night cycle is very fast. 1 hour per minute. If the travel time for the distance is what is accurate, not the in game measurement, I can guess that all distance measurements would be more accurately measured at 60 times. One in game meter is actually 60 meters (60 minutes pr hour). This is just quick math, but it may be enough to allow the original to be closer to 1 to 1. Unfortunately, I don't have the time to work out all the math, and pace it out in game, again, So I invite everyone to make your own comparisons, keeping erosion in mind, and let me know what you think.