For example, an RPG like Witcher 3 has many, detailed and interesting subplots in the sidequests, totalling a whopping 13 hours of cutscenes (including those from the main plot).
But even if all side quest cutscenes/dialogues in botw were hugely compelling, given that they put a hold on the action and exploration each time, what would your limit for them be?
But even if all side quest cutscenes/dialogues in botw were hugely compelling, given that they put a hold on the action and exploration each time, what would your limit for them be?
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