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Super Smash Bros. for Wii U and 3DS


Staff member
Jun 15, 2010
Monday, 7th April

An insatiable, unidentified extraterrestrial is targeting a certain peaceful town…!
The Metroid was an assist trophy in Brawl, and it is now again here. This post marked Metroid as the fifth known returning assist trophy, ninth in total, and second from the Metroid series, after new assist Mother Brain.

Tuesday, 8th April

Pic of the day, and a very important announcement.

On 4/8, at 3 PM PST (8/4 11 PM UK time), we'll be airing a Super Smash Bros. Direct!! There will be all kinds of info about the new Smash Bros. games on this simultaneous global stream that will be delivered "directly" to you, so don't miss it!
It's airing at a really late time for some of you, but it'll probably be worth the wait.
You can watch the stream from the official site (www.smashbros.com).
Taking just the picture into account, it is the first instance of crates in the game, both rolling crates and standard, as well as the "present" and "futuristic" crates, each with refined designs. In Brawl, only one of these crates were used depending on the aesthetic style of the stage, and although Skyloft shows all three variations, this was likely just for the sake of a clean image.

Wednesday, 9th April

Pic of the day? No, it's an internet broadcast!
The video of the Super Smash Bros. Direct can be seen right here!! There's quite a bit of new info in this one, so make sure to check it out!
An absolute ton of new content and now known returning stuff was shown in this direct and related screenshots. Since there's a lot to sort through, such as stages, items, assist trophies and pokemon, I'll do each aspect one day at a time starting tomorrow.

Thursday, 10th April

Pic of the day. Samus and Zero Suit Samus!! How will she match up with her new jet boots?
Samus and Zero Suit Samus are now separate beings, in the act to ditch transformations. To add bulk to ZSS, she has been given jet boots to buff several aspects, such as strength and recovery.

Friday, 11th April

Your character starts a Smash Run as a relatively ordinary fighter. But before the game, you can outfit yourself with certain items that can help power you up early, which will give you a big advantage later on!! These items are much like the Powers you'd find in Kid Icarus: Uprising.

For those who are wondering what Smash Run is, check out the Super Smash Bros. Direct. You can find the link on the post two days before this one.
The mode should feel familiar to those who have played some of Sakurai's previous multiplayer games, such as Kirby Air Ride and the aforementioned Kid Icarus: Uprising. The Smash Run portion of the Direct begins 31 minutes in.
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Staff member
Jun 15, 2010
Below are all the item screenshots released for the Direct. Some of the conventional gameplay footage has been put in as GIFs. As with the OP, yellow borders mark GIFs, and red borders mark still-images captured from video.

Returning Items
Asterisks (*) mark items confirmed prior to the Direct.

Smash Ball*

Assist Trophy (Although we have known about Assist Trophies for a while, this is the first sight of the capsule that releases them)

PokeBall* (plus the new Master Ball variation)

Crate* (the Rolling Crate is known to exist, as well)



Blast Box

Sandbag (only previously seen in Little Mac's FMV trailer)


Maxim Tomato

Heart Container


Super Mushroom

Poison Mushroom

Warp Star


Metal Box

Bunny Hood

Superspicy Curry


Lightning Bolt

Beam Sword

Home-Run Bat*

Lip's Stick

Star Rod


Golden Hammer

Super Scope

Ray Gun*

Fire Flower*


Motion-Sensor Bomb*

Gooey Bomb

Smart Bomb

Deku Nut


Smoke Ball



Mr. Saturn

Green Shell*

Banana Peel




Soccer Ball

Team Healer

Franklin Badge

Screw Attack

New Items

Previously known new items

X Bomb

Hocotate Ship

Steel Diver


Fairy Bottle


Ore Club

*The Gust Bellows made no appearance in the Direct or related screenshots*

Newly confirmed items

POW Block

Fire Bar

Back Shield


Rocket Belt

Spiny Shell

Master Ball



Bullet Bill

Super Leaf


Drill Arm

Killer Eye

Special Flag

Galaga Enemies

In Smash Run, the Power Bomb from Metroid appears as a power. However, this cannot yet be considered a traditional item like those above.

That's, uh... over 70 items so far. Brawl had 49 on the item selection screen, plus the hidden container items such as the Barrel and Capsule. The only regular items from that game not seen is the Party Ball, Fan and Cracker Launcher. None of the items dropped in the transition from Melee to Brawl have made appearances.
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Staff member
Jun 15, 2010
Some users are being redirected to Postimg and aren't loaded the images directly. They should still be able to view the images and reach the direct link with a few clicks, but I apologise for the hassle. Postimg has done funky things regarding 1920x1080 images, please excuse it for the time being.

Anywayyy, here all of the newest Assist Trophy images, along with some related GIFs. As before, asterisks (*) mark assists confirmed prior to the Direct, yellow-bordered images signify GIFs, and red borders are still-images from video.




Dr. Wright

Knuckle Joe




Saki Amamiya

Samurai Goroh





Chain Chomp

Colour TV-Game 15

Dark Samus




Mother Brain*

Skull Kid*

The count sits at 20 Assist Trophies, nine of which are new. In Brawl, where the feature was introduced, there were 27, and 11 have been seen for these new games. Subtracting Little Mac from the tally, since he was upgraded to a playable character, there are 15 potential returning assists awaiting confirmation, plus the inevitable addition of plenty more new ones.


Staff member
Jun 15, 2010
We got our first true sight of the Pokeball in action during the Direct, with only three Pokemon (Xerneas, Dedenne and Palkia) being shown before it. Only the latter two were known true Pokeball Pokemon, after Xerneas was infamously teased in honour of the release of Pokemon X & Y in October. Below are all the newest screenshots distributed as Pokemon images, and some GIFs. Dedenne is the only known Pokeball Pokemon not to feature in the Direct (in gameplay).


























At the beginning of Charizard's and Greninja's trailer, during the FMV, plenty of Pokemon were seen being released from Pokeballs. Slowed footage can be seen here, or just before the 37-minute mark of the Direct. A majority of them are either already known to be Pokeball Pokemon as seen above, or were featured in Brawl, and due of this, it is suggested all that are seen here will be Pokeball Pokemon in these new games as well. The Pokemon seen in the trailer, but not in gameplay, are listed below. Bolded Pokemon were in Brawl.

  • Oshawott
  • Snivy
  • Togepi
  • Swirlix
  • Latias
  • Flechling
  • Gardevoir
  • Kyogre
  • Giratina
  • Zoroark
  • Lugia
  • Suicune
  • Inkay

Not counting those, we have 24 Pokeball Pokemon confirmed, and 37 when including them. The original Super Smash Bros. on N64 had 13, Melee had 29, and Brawl had 30. This includes the mighty rare "tiny legendaries" that each game has introduced and their successors have kept. Mew in SSB64, Celebi in Melee, and Jirachi in Brawl. Victini could possibly be taking this role in the new titles. Their rarity in each game depends on the number of Pokemon that exist at the time, a 1-in 151, 251 and 493 chance, respectively. This would mean their rarity should be a 1-in-718 or so probability. Quite the number, so perhaps the new Master Ball item would push these chances.
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Staff member
Jun 15, 2010
A category of last weeks press screens were new special moves. Some of these were either new moves shown, previously known moves elaborated on and seen in footage for the first time, or older moves now more refined. Although there are countless new standard attacks that can be seen when deeply looking into gameplay footage, these are the more... focused" moves, and not new character traits.

Sheik has two new special moves, the Bouncing Fish down special move and Burst Grenade side special move.

Zelda's new down special move is the Phantom Slash, that calls forth a charging Phantom to be used for either attacking or defending.

King Dedede only throws gordos for his side special move now, and Kirby has the ability to charge his hammer, now called the Hammer Flip. His Final Smash has also been changed to the Ultra Sword.

Changes to other veterans include Zero Suit Samus's and Olimar's new up special moves, Lucario's ability to transform into Mega Lucario, and Pit's new Final Smash, the Three Sacred Treasures.

Two of the Wii Fit Trainer's special moves were described for the first time, after both being teased in individual Miiverse posts last year. The down special move, Deep Breathing, temporarily powers up attacks, and Sun Salutation is a charged projectile that burns opponents.

The three newcomers whose Final Smashes had not yet been revealed were all shown off. Villager's Dream Home (titled Housewarming Party in PAL regions) traps and damages opponents, Rosalina's Power Star sends shooting stars all over the stage, and Mega Man's unnamed Final Smash consists of summoning four other incarnations of himself to fire lasers.



Staff member
Jun 15, 2010
Yup, we got another big batch of Wii U and 3DS screens. These ones don't appear to be revealing an absolute monster of new content like the tons of items and assists we saw of the last, but any new images are always welcome. I still need to show off all the Smash Run, stage and menu-related images from the last image dump...


Staff member
Jun 15, 2010
Monday, 14th April

Here's a very, very new fighter in the upcoming Smash games, Greninja. Greninja's sophisticated moves are extremely fun to use once you get used to how it controls!


The side special attack Shadow Sneak is a move that makes Greninja suddenly disappear and ambush opponents. If you press and hold the button, Greninja will move a greater distance. Another unique feature is you can move Greninja around freely while charging up.
This move was seen in action during Greninja's reveal travel, and it appears to function similarly to Meta Knight's Dimensional Cape. It still has its unique aspects, however.

Tuesday, 15th April

This is the final destination version of Gerudo Valley. No more surprise visits from Koume and Kotake, and the bridge is gone. There are no distractions and there's nowhere to run. And the score that plays in the background is "Gerudo Valley."

You can make most stages turn into a final destination. Depending on the stage, it might be floating in midair or perched on a cliff.
The first sight of a FD'd 3DS stage. As we know, it removes all hazards and platforms, but stages may still play ever slightly differently depending on whether there are lips under the ledges or the ease of character abilities below them, such as wall jumping.

Wednesday, 16th April

Ready now? Together with me!
Zero Suit Samus retains her Flip Jump down special move, and it now features a blue trail of afterimages of herself.

Thursday, 17th April

Tac (on the left) steals your charged power. If you've charged up a lot, he might steal a ton of it. Chase after him quickly to get it back!!
The Tac enemy featured in the enemy lineup segment of the Smash Run portion of the Direct. He takes some power-ups the player has collected in the short time they have spent in Smash Run, although they can be taken back by killing it.

Friday, 18th April

The 3DS version will have roughly the same types of Assist Trophies and Pokemon. Just roughly...
Most assisting characters have been seen in only one version of the game, so it is up for speculation which will be left out of a version. Splitting characters between versions may allow for more to join the fray in all.

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Staff member
Jun 15, 2010
There were some screenshots released associated to Smash Run, the 3DS exclusive mode. Instead of posting GIFs, here's the timestamp of the Smash Run portion of the Smash Direct. I don't see the need to split up each clip into a GIF when it is already provided in a neat montage, and where GIFs can hardly be implemented into a dump of scattered screenshots. Starting off is a capture from video, of the map that players will battle through:

There were also some screens of the interface of Smash Run, three showing particular characters stat boosts after a match, and one of equipped powers and items.

Each of these very powers can be seen in gameplay. The Horizon Beam, Warp, Dual Cyclone, Power Bomb and Super Armour.


Spaceballs: The Mafia Player
Jul 12, 2011
Spaceball 1
Hey guys. Figured I might actually start some discussion on this thread. So we are likely to see Ganon return in this game. If we don't, I'm not sure what Sakurai is thinking. What would you like to see out of Ganon though?

I like his current move set, but as we know he is a clone of captain falcon. Something I'd like to see is Wind Waker Ganon this time. It wouldn't be too far of a stretch I think, as WW HD was released not too long ago. By the time the game comes out it won't even have been a year. But the reason I want to see this is because he would have a very unique move set. He wouldn't be like a lot of the other sword fighters in the game. First off, two swords. Second, his movement would be so unique and he didn't just use the swords, he used kicks and such. His final smash could also be really cool. He transforms into the first puppet ganon form, slams people into the air, then transforms into the second and falls from the top of the screen to smash them to the ground, then transforms into the third and comes from one of the sides of the stage and wrecks all in his path. Something like that.

It's probably not likely we'd get WW ganon, but it would be a way to have a new move set, which I think Ganon really needs.

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